Portable VR gaming.
With a lot less cables than the PS Morpheus contraption. The ideal would be a self-contained mobile gaming platform with wireless or a single-wire for video and audio VR head-set.
I don't think anyone is betting on a handheld anymore besides Nintendo. Microsoft moves entirely too slow to make a dent in this space even if they tried. Plus they already have Surface going on, which seems to be picking up pace which is really good for them.Or maybe one of the portables is for an Xbox Portable handheld like the PS Vita ?
Success is not necessarily an indicator of being a good business partner, in every regard. Microsoft is wildly successful, yet how many people call them a good business partner from their early days? I doubt so many. Now I think many companies use their server services and OS services and many things. But are they only either a bad or a good business partner? I doubt it is so simple.I think the whole "Nvidia is a bad business partner" is getting a little old when their business is actually going well and we don't hear complains.
The thing is they have no reason to let their IPs out for cheap. I would be happy if Nintendo chose Nvidia their tech is awesome, Maxwell was a major break through in power consumption, Pascal is altogether in another league.
With A72+Pascal @14/16nm you might be able to deliver the level of performances this generation achieves with impressive power characteristics.
Now it won't happen because Nvidia is expensive, like Intel won't happen.
Those 3 parameters could have being OK if they had used a modern tech instead of a 1999 CPU and if they hadn't allocated some precious die area to hardware BC and added complexity because of it....
True, the Wii U's hardware is crap, but IMO that's simply because Nintendo decided to cheapen out both in die area, process node and power budgets. I doubt anyone feels AMD is responsible for the Wii U's lack of performance. They probably would've been more than happy to put a GCN or at least a newer-gen and more powerful Terascale GPU in there.
Yeah kinda. I would dearly love a portable PlayStation but I want a hone console that is portable, I.e a Portable PS3 or PS4 - that that runs those games. That would also solve dev support issues.Why? I think it's a dead end outside of mobile phone gaming. So short of a special gaming device with phone capabilities, I can't see any reason for a PSP3.
Yeah kinda. I would dearly love a portable PlayStation but I want a hone console that is portable, I.e a Portable PS3 or PS4 - that that runs those games. That would also solve dev support issues.
Unfortunately.. technology and batteries.
Why? I think it's a dead end outside of mobile phone gaming. So short of a special gaming device with phone capabilities, I can't see any reason for a PSP3.
Nintendo is making money and better hardware would do a better use of the assets they create, not too mention it could allow ports from previous generations of consoles and PC. I believe that in the face mobile gaming pretty accessible to anyone handheld need to offer a better experience, more tablet like. Nowadays handheld are stuck with form factors which are coming from the pre-phone (and phablet) era. Handheld screen should be anywhere in between the WiiU screen size and 8 " tablets. Sony high-end approach to handheld was failed I see no future for it. Nintendo hardware is limiting even taking in account the average budget of a handheld game, I speak of technical specs and overall design; they just introduced a second analog stick to their design for example.Because at least Nintendo is still making a substantial amount of money with that market, so there's money to be made. And we don't know if the Vita isn't actually generating some profits despite Sony blatantly shitting on it since its birth (practically no money spent on marketing, 3rd party deals, 1st party exclusives, etc).
Google and Apple are engaged in bigger games.
And they are bringing vulcan to Android, there are really few cores, serious, games as found on handheld. The games on the top of list, they are already played on existing hardware and OS, that is a different market, nobody is going to throw away its phone because he bought a handheld. Different markets are different markets.Are you sure of this?
I just got a new smartphone after 3 years with my One M7 (BTW Butterfly 3 is everything the M9 should've been), I go to the Play Store and all I see in the "top" lists are casual games.
It's exactly the same as it was 3 years ago. The more graphic demanding games of that time are the same graphic demanding games of today. It's impressive how stale the Play Store has remained in what relates to games.
That's possibly unfair. The biggest titles are titles played by everyone, so tens of millions. The core games would only ever appeal to a subset of that. You'd have to compare 'AAA' mobile title sales to see if they've grown or not.Are you sure of this?
I just got a new smartphone after 3 years with my One M7 (BTW Butterfly 3 is everything the M9 should've been), I go to the Play Store and all I see in the "top" lists are casual games.
It's exactly the same as it was 3 years ago. The more graphic demanding games of that time are the same graphic demanding games of today. It's impressive how stale the Play Store has remained in what relates to games.
You'd have to compare 'AAA' mobile title sales to see if they've grown or not.
If AMD wasn't talking about Neo, Scorpio and NX, what's the third console?
Lisa Su said:We're starting the ramp of new business this coming quarter, this third quarter, and that will be one of the semi-custom design wins. Scorpio is also a design win, and that, as our customer has said, will be in 2017, and we'll give you more information about the third one as we have more visibility.