iceberg187
Regular
Thats why PS3 multiplatform titles recieves half a year or more of development time or?
Uh, this game used to use Renderware and PS3 was the lead sku
Thats why PS3 multiplatform titles recieves half a year or more of development time or?
Uh, this game used to use Renderware and PS3 was the lead sku
That's interesting. Is EA abandoning Renderware now?
Remember, they bought Criterion and it seemed like they were going to use Renderware as their next-gen tech. Even made a big deal of it at E3 when they demo'd Fight Night on the PS3.
Anyways, what Madden and all the other EA Sports games have needed for the longest time is physics. Would be great if they licensed Morphine or Endorphin or whatever the middleware is called.
But with less than 1-year development cycles since they insist on releasing a game every year, they probably don't have the opportunity to make a radical change to their games. Best opportunity would have been with the new generation but they didn't, despite the hyped promo they put out and the commercial they ran during the NFL draft one year. Madden of course looks nothing like what they had shown.
Anyways, I have come to lower my expectations when it comes to sports games and technology.
That's interesting. Is EA abandoning Renderware now?
Remember, they bought Criterion and it seemed like they were going to use Renderware as their next-gen tech. Even made a big deal of it at E3 when they demo'd Fight Night on the PS3.
Well finally played the NCAA 2008 demo on Xbox Live and not only was the 60fps cool but the amount of AA has definitely been beefed up from last year.
The devs really seem to be finding the sweet spot with AA and frame rate now with 360.
looks ultra smooth.
Has there been a downgrade in the quality of the graphics from last year? Texture quality, model complexity? I'm just trying to find out if there has been a trade off to get things to run that smooth.
Has there been a downgrade in the quality of the graphics from last year? Texture quality, model complexity? I'm just trying to find out if there has been a trade off to get things to run that smooth.
If they made those kind of changes, EA itself would be hyping them by now. NCAA should be done by now and Madden should be close to done before shipping to manufacturing.
In fact, has EA itself confirmed and explained the 60 fps, especially whether that's only singleplayer or online as well?
BTW, that's the kind of serious change EA won't do, which is to make online multiplayer -- more than 2 players on 2 different consoles playing in the same online game. I don't even know if Tiger Woods yet supports more than 2 players simultaneously in an online game.
If they made those kind of changes, EA itself would be hyping them by now. NCAA should be done by now and Madden should be close to done before shipping to manufacturing.
In fact, has EA itself confirmed and explained the 60 fps, especially whether that's only singleplayer or online as well?
BTW, that's the kind of serious change EA won't do, which is to make online multiplayer -- more than 2 players on 2 different consoles playing in the same online game. I don't even know if Tiger Woods yet supports more than 2 players simultaneously in an online game.
mind you, this is from the NCAA producer, and i think they are separate from the Madden crew. don't know how reliable the source is either, but he says that he is trying to get confirmation from the Madden crew.So I talked to Kendall Boyd who is the producer of NCAA 08 on nex gen and I asked him the tough questions.
1. Is there a delay with the PS3 version of NCAA 08?
2. Does the PS3 version run at 30 fps unlike its rivalXBOX 360 that runs at 60 fps.
A1. Ther is no delay, he expects PS3 copies to be delivered in full. He did say earlier that the PS3 may not get to smaller retail stores, but then backed away from that statement and issuing that the PS3 will be sold on time.
A2. The PS3 version of NCAA 08 will be at 30 fps. Although this is a big blow, the Madden Version of PS3 will run at 60 fps.
APF2k8 is out now and as mentioned in the OP runs on 360 at 60fps and 30fps on PS3. According to some users on OP sports who have played both, the 360 has more AA as well (which I believe we need to get used to this gen).
The game is a blast to play and has good player textures and great animation by the way, but the lighting sucks ... Madden's 2007 lighting even blows it away. It does however have the best game PLAY of any football game I have ever played.
oh yea Demo out now on Live
Funny, so far there are more titles with 4xAA on the ps3 then 360 , while 360 has more titles with 2xAA then ps3
This is exactly the opposite what noa predicted.
Funny, so far there are more titles with 4xAA on the ps3 then 360 , while 360 has more titles with 2xAA then ps3
This is exactly the opposite what noa predicted.
Yeah what he's saying is nonsense. Look at Dirt which has 4xAA. Its just a case of developers getting used to the PS3 hardware/putting in the extra effort to get it. In fact, because its easier to port from PS3 to 360 than the other way round, I expect PS3 to be the lead platform for more multiplatform games, a trend we're increasingly seeing.