The RT in CP2077 or even watchdogs is having advantages not seen in the PS games. On PS5 its due to the lower specced RT performance probably close to 2060S. Something like 2077 is so far ahead its not even a comparison. RT in spiderman is just the reflections to begin with.
Hm yes, whats on Xbox is generally also on PC
Dont forget star citizen as a pure graphical showcase either. No RT but its looking damn great anyway. It should have RT, though.
The PS5 version of CP2077 isnt even close, its basically the PS4 version jacked up somewhat.
Maybe, Battlefield has pushed boundaries before.
As a PC user, i hope it will be awesome graphically. Its my favourite setting (tropical paradise basically
) and its the only studio i have personal relatives to. That, and theres good chance there will be a pc version. But day one its PS5 for me (the sole reason i got one).
Because its not a PS exclusive, for many. Not all, but for many. It doesnt matter, we will see the DF awards of what was the best looking game this year
Thanks. /thread
And let ampere be just that monster for it, it has alot of compute power for engines like UE5 tech demo.
2016 hardware should be imo, its closer to the base consoles of 2013 then to PS5/XSX
Oof, you better wait for PS6 then (if that ever makes it to the market)
10TF of rdna2 and 2060S ray tracing perf wont be your thing i think.