Boke said:"it obviously works fine for the most other users outthere"
The question is... For how long will they continue to work fine?
They are still to new to tell, but I'm betting this problem will be much more prevalent as the system ages.
Boke said:"it obviously works fine for the most other users outthere"
The question is... For how long will they continue to work fine?
They are still to new to tell, but I'm betting this problem will be much more prevalent as the system ages.
Phil said:Boke said:"it obviously works fine for the most other users outthere"
The question is... For how long will they continue to work fine?
They are still to new to tell, but I'm betting this problem will be much more prevalent as the system ages.
Then how about we wait until then and see what happens
just a crazy thought on my part...
london-boy said:YeuEmMaiMai said:it is nice to know that some people will knowing support a company that releases substandard merchandise and then tell people who use it to put up with it and designers to work around it......
Is that the same thing you said when hearing about faulty Xboxes? And PS2s? And GCs? and any other electronic product ever released? Get over yourself. Now, because a company has 0.6% faulty machines, of a completely new product which packs into it a LOT of stuff at a decent price, it's a company that releases "substandard merchandise". And obviously, anyone trying to put some sense into people's minds is a fanboi.
Oh well, to each hiw own, have fun.
Seeya!
YeuEmMaiMai said:Can you name one instance where MS (XB) or Nintendo knowingly released hardware that they KNEW had an inherent flaw and then decided to say to the conuserm "we know it has a design flaw and you gotta deal with it"?
london-boy said:YeuEmMaiMai said:Can you name one instance where MS (XB) or Nintendo knowingly released hardware that they KNEW had an inherent flaw and then decided to say to the conuserm "we know it has a design flaw and you gotta deal with it"?
Did Sony release the PSP "knowing" it had a design "flaw"?
As i said, get over yourself. The vast majority (99.4%) of PSP work just fine, and this crusade of yours to convince people that Sony releases substandard hardware is really getting pathetic. PSP is still a marvel of a machine, it's many times more powerful and feature rich than the competition, it has packed inside a lot more than most protable things on the market right now, it's gorgeous to look at, and it's only normal that the first units have flaws, like many other things have flaws at realease. Also, the very few faulty machines will be exchanged.
But of course, Sony releases substandard hardware. :|
A few of the first batch of Xbox's had faulty drives, like PS2 and like PS1 and Saturn. Does that mean that the companies "released the platforms knowingly they had flaws"? Puh-lease!!!
YeuEmMaiMai said:read the first post in this thread...it is quite clear that they did
"Kutaragi acknowledged that the button is less responsive than the others, in part because it's so close to the PSP's 480x272 screen. Because there isn't enough room to put the square button's detection switch directly underneath, it's off to the right, making it less responsive--and sometimes causing it to stick."
YeuEmMaiMai said:You really should get your head on straight.... When I buy something such as a CD, game, car, etc I expect it to work properly right out of the box, if not I expect to be able to return or exchange it for another (car is exception as they will repair or replace defective part). I do not buy something that I know some one deliberately designed not to be 100% functional. If they are having these problems now, just imagine what will happen after these things are on the market for a period of time and the failures become more pronounced.
As someone stated on the first page, functionality must come before "art".
The one thing I hate most when playing games is a button that is not responsive to being pressed.
phat said:YeuEmMaiMai said:You really should get your head on straight.... When I buy something such as a CD, game, car, etc I expect it to work properly right out of the box, if not I expect to be able to return or exchange it for another (car is exception as they will repair or replace defective part). I do not buy something that I know some one deliberately designed not to be 100% functional. If they are having these problems now, just imagine what will happen after these things are on the market for a period of time and the failures become more pronounced.
As someone stated on the first page, functionality must come before "art".
The one thing I hate most when playing games is a button that is not responsive to being pressed.
Stop making an issue of nothing. 99.4% of PSPs are 100% functional. 0.6% are less than 100% functional. According to the picky Japanese early adopters anyway.
Phat
YeuEmMaiMai said:They are not 100% functional since a button was designed to be "less responsive" This is a problem for the developer who can now only effectively use 3 buttons and the gamer who has troubles when trying to use the "less responsive" one.
The point is, it's not exactly a "deliberate button design flaw" otherwise each and everyone of the PSP sold would have an issue andreturnable to Sony. It's 0.6%.
YeuEmMaiMai said:Can you name one instance where MS (XB) or Nintendo knowingly released hardware that they KNEW had an inherent flaw and then decided to say to the conuserm "we know it has a design flaw and you gotta deal with it"?