Um, none of that helps your point. Flash isnt even good enough for what PSP1 launched with, how will it be good enough for next gen which WILL need more space?
Because the rate of flash advancement is faster than the rate of handheld technological progress. Where PSP2 may be 8x the performance of PSP after 5 years, flash will have shrunk cheapened something like a thousandfold, from expensive 32MB MemorySticks to expensive 32GB SDHC etc.
PSP2 will be more powerful than XBOX/PS2/Wii which used dual layered DVDs. You think no PSP2 game will ever use that much space?
If it's not available, no. Developers create to the abilities of their platform. If the platform has 1GB of RAM, they'll create assets to use 1GB. If instead it has 4 GBs RAM, they'll create assets to 4 GBs. But the console engineers don't choose to put in 4 GBs just because developers will use it if the cost of prohibitively expensive. Instead you pick the hardware that'll serve you design goals and price point factoring in future scalability. UMD isn't 1.8GBs because that's exactly the amount of space developers were determined to need. It was the capacity available via the technology. If Sony had chosen carts, PSP games would be much smaller. However, then it wouldn't have functioned as a portable film device.
Sales do not show preference. I own a DS. That doesnt mean I prefer it. I own 11 DS games, that doesnt mean I prefer flash.
And yet low sales of PSP Go show a preference against DD?
Nor is the chart comparing games of equal filesize.
But it does show that buyers don't much care about filesize, and as such, there's no point chasing after the largest capacity format if you can make more money with smaller games.
Sony makes money off each UMD made, they lose money on each file downloaded.
So every time I buy a PSN title, Sony are losing money? I guess you recommend anyone with Apple shares sells them ASAP, because they rate they are selling download content at a loss, they'll be bankrupted in a month!
eastmen said:
Sony has a history of trying to force standards on consumers. Memory stick , UMD , Bluray , Mini Disc and Beta max off the topof my head. Some work out well , some are failures.
They did have a history. However they have changed tack, dropping proprietary flash formats, codecs, etc. and embracing the industry standards. BluRay isn't a Sony baby, but part of a huge consortium of allied CE and computing companies. Sony have actually gone with the standard. It's only because of the console space and PS3's impact on the HD format war that Sony have the limelight on this, but it's wrong to say they forced the format seeing as they had the backing and input of the majority of the industries involved.
This is a very strange thread.
Strange and ugly. And cyclical. Actually it's better closed. Anyone wanting to continue this debate can take it to PM.