Xmas, did you even look at the benchmark data? Benchmarks are practical, not theoretical, and the whole point of this thread's topic. This is the third time on this forum that I found people twisting something I wrote to fit their agenda.
I think that's completely unfair both to Xmas and B3D in general; as he implied without much detail, you don't seem to understand the severe limitations of that benchmark. And because you're assuming it is the one and final answer (despite the fact there's no PSP equivalent), you naturally and correctly conclude negative things wrt the iPhone 3G S GPU and PowerVR in general.
The reality is more complex. First of all, that iPhone benchmark is VSync limited for certain tests as repeated several times on this forum already. And ask any PSP developer, and you'll figure out pretty rapidly that its combination of a limited feature-set and high performance means many effects are achieved in very inefficient ways, because that's the only way to do them at all. The same thing you'd do on SGX (or any DX9-level GPU in most cases) in a few ALU instructions, you'd need another pass for on the PSP - if you can do it at all.
Your webpages on the PSP and iPhone are very nice, but FWIW I thought I'd quickly point you in the direction of two things to fix: the 3G S SoC has nothing to do with the S5PC100. This is just a naive assumption propagated by a bunch of people who don't know what's going on. It's very much a fully custom SoC, engineered partially by Apple themselves. Here's the only public hint I'm aware of:
http://i.cmpnet.com/eetimes/news/09/06/image6_061909.jpg
Secondly it's interesting that you mention eDRAM, because only the original chips used eDRAM - afterwards they replaced it with in-package DRAM
I'm still amazed they got high enough performance out of the bus to do that, but hey, it seems to work pretty well:
http://www.semiconductorblog.com/2008/01/31/embedded-ram/psp-graphics-processor-die-micrograph/ (there's an old article I never manage to find anymore that quotes someone from Toshiba concluding it would be more efficient to remove the eDRAM and stick to 90nm than shrink to 65nm in their case)
So I really think you're very mistaken to take an aggressive stance here when you're only basing your position on simple assumptions. Don't make your conclusions seem more likely than your hypothesis; it's wrong and doesn't make you appear very likely to be right.