[360, PS3] Crysis 2

BTW Cyan, I've been meaning to ask what the deal is with your sig?

Who do you think has been owned? I guess if there was anyone out there short sighted enough to make the claim that Crysis 2, a game designed from the ground up to run on consoles, wouldn't run well on consoles then yeah they've been owned. But of course Crysis 2 is a "Far Cry" from Crysis which as expected, does not run on consoles. Yeah Crysis 2 looks great. And on the PC, thanks (pretty much exclusively) to its superior lighting it can even be argued to look better than the original. But it's still a very different game utilising smaller, more confined and less interactive environments so there's not really a great deal to be concluded from the fact that it runs on consoles. Note I didn't use the modifer "well" given the raft of complaints from console gamers about image quality, LOD and framerate.

I'll make the note that looking at DF framerate test for console versions it got framerate fluctuations as big and more severe than those that where used by some people to say Crysis was not playable on X PC HW based on average and lowest hit framerate. Ofcourse game is playable but I though it funny would the same judgement metric for Crysis been applied here. It's a "Pot calling the kettle black" situation. :p
 
I'll make the note that looking at DF framerate test for console versions it got framerate fluctuations as big and more severe than those that where used by some people to say Crysis was not playable on X PC HW based on average and lowest hit framerate. Ofcourse game is playable but I though it funny would the same judgement metric for Crysis been applied here. It's a "Pot calling the kettle black" situation. :p

I've been playing the game for the second time on Veteran and yesterday I played the rooftops area which was on the lowest frame-rate video comparisons of DF and noticed that the frame drops were definitely not as severe as shown by the video (like dropping to 14-18fps)...maybe it's the style I'm playing but it was definitely not that bad.

Anyone else have a similar experience? Either way from what I've played the game has serious frame-rate problems in only two chapters (Road Rage & the Rooftops chapter which again are not unplayable by any means IMO)...the rest of the game is much better in terms of smoothness and frame-rate - the game gets a lot of shit for these DF videos and people act like the game is always on the teens which is not.

I don't know if further optimization by Crytek was possible like DF claims but I think that criticism is getting ridiculous - considering what Crytek did with the PS3 and 360 the game is really really impressive IMO and of course perfectly playable.

BTW are there any differences in the AA method between SP and MP? I played some MP yesterday and the IQ was definitely inferior. :???:
 
It doesn't seem overly intelligent to me. He starts by calling Crysis 1 an extended tech demo and then goes on to talk about how he loves the gameplay of Crysis 2 highlighting all the same gameplay features that existed already in the previous game.

I haven't played C2 SP yet but plenty of experience with the MP, plus online accounts from people who have played both SP tell me that the nano suit in the second is not superior to the first, in fact IMO at least its lacking in several respects.

Crysis 1 was highly critically acclaimed when it launched, the gameplay IMO was superb and no closer to "an extended tech demo" than many other "story light" AAA FPS's like the CoD series for example. I'm always suspicious of the motives of anyone who make that claim, espacially if they then go on to explain how much they enjoy the gameplay of C2 based on the use of the nanosuit. How is the core gameplay that different? The reviewer reveals his lack of experience in the first game by talking about "navigating menu's to access nanosuit powers". Presumably by that he's talking about the 1/4 second mouse flicks required to switch between powers which incidentally is a lot easier to do in the first than in the sequel which also uses a similar rotary menu system which tends to stick a lot, at least in MP.

BTW Cyan, I've been meaning to ask what the deal is with your sig?

Who do you think has been owned? I guess if there was anyone out there short sighted enough to make the claim that Crysis 2, a game designed from the ground up to run on consoles, wouldn't run well on consoles then yeah they've been owned. But of course Crysis 2 is a "Far Cry" from Crysis which as expected, does not run on consoles. Yeah Crysis 2 looks great. And on the PC, thanks (pretty much exclusively) to its superior lighting it can even be argued to look better than the original. But it's still a very different game utilising smaller, more confined and less interactive environments so there's not really a great deal to be concluded from the fact that it runs on consoles. Note I didn't use the modifer "well" given the raft of complaints from console gamers about image quality, LOD and framerate.
I just found the statement fun, oh the joys of acting like a little boy ; ) Seriously, I sometimes get involved in things like this. But I guess I should know better... -sigh-

I will change it later. As for who has been owned, I think pretty much everyone that thought Crysis couldn't run on consoles, from PC gamers to some console gamers. It's not my intention to offend people.

Gaming wise, I am a console gamer, first and foremost. I must admit though that the game tries to make a lot more than the consoles can chew, but I really love and appreciate Crytek's positive attitude trying to make the game run on consoles with 99% of the effects on.

The framerate is very solid in general and the times you get to see the very visible, typical *Crysis 2 only* effects running, in all their glory, the game just looks stunning. :oops: It's a work of beauty.

Sometimes I went like; "I've never ever seen anything like this".

In order to appreciate the extent of the graphics quality and how far they went you just need a good PC --just thinking about the DX11 version it gives me the chills.

Anyway, nVidia have showed the fastest video card of the world in their official release video, :oops: and guess which game they have chosen to show off its outstanding capabilities? Yes, obviously Crysis 2. It never stops. xD


Also the Crysis 2 Maximum Graphics Edition is pretty nice, from the box, to the graphics card, and the t-shirt. Wish I had the spare money to buy one, :smile: but I'd need a new PC too.


By all regards it makes perfect sense that the game looks beautiful regardless it runs on the PC, the PS3 or 360.
 
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nice just got my copy delivered and im free the whole day.

Edit:Never know you could hold Rt when holding object to throw them further always though the throw distance was to small when i played on ps3 could make use of throwing gas/oil containers and shoot them mid air :p.
 
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I think pretty much everyone that thought Crysis couldn't run on consoles, from PC gamers to some console gamers.

That's kinda my point though, Crysis isn't running on consoles, Crysis 2 is. They are very different games. Now had they done a straight port of Crysis onto the consoles with no loss of visual fidelity or scope, that would have been damn impressive and true enough, it would have had a lot of people eating their words.

Thanks for the links btw, some interesting stuff there.
 
OK so, real, proper, no sh!t, non bias impressions of the PS3 version, but just impressions of the negatives surrounding. Firstly,It's better than i expected especially after the MP demo. (Im only 40 mins or so into it btw). Lighting? Brilliant. Motion blur/DOF? Very impressive. Textures? Hit and miss for me, off set though by the fairly open level design so can agree with what i'm seeing and the way the texture budget has been allocated. Water tech? Lovely jubbly. Shadows? Very good. Screen res? You know, it's not actually that bad, i think its more the outdoor sections shows it at its worst. AA? Again, it's not actually as bad as i was was led to believe, indoor again i think you don't notice as much. The LOD/Pop-in issues im not really noticing a great deal to be honest so again, well implemented. Finally framerate. When its good (28/9/30fps), it makes everything feel very good indeed, when it dips, i still feel it holds up well enough to not detract THAT much from the overall experience. At its worst its hinders a bit but again it's infrequent enough as to not get in the way.

All this may change as i progress into the game mind, but for now, i'd be happy to add it as a top tier multi plat release.

In terms of the whole KZ3 vs C2, i think tech wise IMHO both do things better than the other. I'd love the smooth framerate, screen res and texture res of KZ3 in C2. I think if this we're the outcome i think C2 would of been top kiddie. As it is, i'd say KZ3 takes a 53/47 margin over C2.

EDIT: Forgot to mention im playing on a Samsung XL2370HD tv in 720P mode (its 1080p by nature but i thought i'd play in 720 as peeps mentions it looks less blurry). The overall image quality doesn't actually look blurry, just the usual drop in resolution a few PS3 multi plats recieve.
 
I told you guys :p No,really,once you get past road rage and tank section it gets tons better really :)

Road rage really goes to hell when the bridge collapses before that it ran kinda okey. Still input is really smooth wonder how they do that.

Edit: Labrat ran great on my 360
 
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Further to add, the shadows are particularly impressive! Even more so given the amount of detail/objetcs. Gameplay wise so far it's really goo, very enjoyable indeed.

Put my now in the props Crytek category. With old hard ware they really have done a tremendous job. I know it's too much to ask, but IF IF IF IF they COULD of hit 30fps for the vast majority of the time, with a 720p res, then i think they should of been awarded a medal for what they achieved.
 
With old hard ware they really have done a tremendous job. I know it's too much to ask, but IF IF IF IF they COULD of hit 30fps for the vast majority of the time, with a 720p res, then i think they should of been awarded a medal for what they achieved.

They could do it easily just by making it a corridor shooter with poor man's lighting .
No thanks , i like it as it is now .
 
They could do it easily just by making it a corridor shooter with poor man's lighting .
No thanks , i like it as it is now .

Huh? I mean if they could of achieved EVERYTHING they have in the game WITH the improvements i mentioned. Reading is your friend.
 
Further to add, the shadows are particularly impressive! Even more so given the amount of detail/objetcs. Gameplay wise so far it's really goo, very enjoyable indeed.

Put my now in the props Crytek category. With old hard ware they really have done a tremendous job. I know it's too much to ask, but IF IF IF IF they COULD of hit 30fps for the vast majority of the time, with a 720p res, then i think they should of been awarded a medal for what they achieved.

Which makes it interesting to see what Project Kingdoms will end up looking like. As there won't be any cross platform concerns. And they'll be able concentrate on optimizing just one platform rather than attempting to optimize for multiple platforms simultaneously without breaking platform parity.

Regards,
SB
 
As Ruskie and I have said, the framerate gets better later on.

But I agree, especially for a MP developer (not to mention their first console game) they have done a very good job. I also agree that each KZ3 and C2 excel in different areas and both are among the best looking console games IMO.
 
Any framerate analyses of the multiplayer it seems to be steady 30 fps.
seems multiplayer has better desctruction then sp.
 
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If you crouch while stealthing you can get about 4-5 feet directly in front of an enemy soldier before he'll notice something is wrong. If you don't crouch they can very easily hear your footsteps. The quieten footsteps stealth armor perk might help with that, not sure as I bypassed it saving my nano's for stealth efficiency.

And if you don't like the prompt you can also go for stealth headshots. Done properly with a silenced gun, they'll never find you and you'll never unstealth where anyone can see you.

Stealth will still muffle the first shot of an unsilenced gun, but immediately breaks stealth. Just remember to take off the silencer or switch to an unsilenced gun if you have to duke it out however. :D

Oh and stealthed, silenced shotgun blasts in the back of the enemy at close range is quite satisfying. :D

Regards,
SB

I never played the previous games, so I'm still trying to find the best combination of suit powers, weapons and attachments, for every situation. I started on normal but I'm still dying a lot in places doing stupid things. But figuring out the right way to get through it is all part of the fun. It's a lot better then all the hand holding that is all to common in games these days .I'll probably start right over again on a higher difficulty once I finish it. This game should have great replayability.

I got silenced shotgun yesterday, it proved indeed ineffective after I was discovered and left the silencer on. Right now I'm near the
alien hive.
 
Presumably by that he's talking about the 1/4 second mouse flicks required to switch between powers...
It wasn't even required, as the previous games have a "suit shortcuts" option that lets you double tap various commands to switch between suit powers; jump or melee for strength, crouch for cloak, sprint for speed, and back for armor. I much prefer that system, particularly the fact that you can power jump instantly, rather the the delayed power jump in Crysis 2.
 
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