As for multiplayer, the word hardly covers what must be the most comprehensive online feature-set of any console game in history (bolstered, rivals take note, by an excellent, smooth-running, offline two-player split-screen mode). Match-making and match-finding is well-handled by the simple interface, and race rules can be set in ridiculous detail - but actual racing is only one facet of online interaction in Forza 3.
'Forza Motorsport 3' Screenshot 4
The new, fictional Montserrat track is an excellent blend of circuit technique and road-racing thrills and spills.
The series has been a quiet leader in community features and user-generated content ever since it first appeared, and Forza 3 takes huge strides forward in this area. The paint editor - incredibly flexible and only mildly unfriendly - and superb photo mode are as they ever were, as is the car auction house. But the new Storefront is new. There you can browse replays, photos, full paint-jobs, vinyl groups (player-made logos and pictures to stamp on your car) and even tuning setups; you can rate them, and advertise your own.
It's extremely well put together and will be a huge boost to an already thriving community, providing them with a handsome showcase, and the average player with a great way to get the best from those parts of the game he doesn't want to delve into personally. Only the rather limited and poorly-integrated video editor fails to live up to the promises Turn 10 has made.