Digital Foundry Article Technical Discussion [2024]

Native 1080p with ray tracing on a 2060 Super actually sounds pretty good. I also find a lot of modern games 'low' does not mean it looks like shit. Devs have kind of abandoned the horrifically compromised visual options. At this point a 2060 is like six years old? This is usually what happens when the true "next-gen" games from a console generation start to hit. The min spec goes up. But playing on a 2060/S with DLSS Quality might actually be a pretty good experience (native 60 fps isn't bad either ... just not for me)
 
I believe we had a few games were a 8 GB card was the minimum requirements, yet still ran fine on 6 GB VRAM.

Since the game still runs on Series S, I'm pretty confident it will work just fine in 6 GB, they probably just choose the 2060 Super because its more powerful than the base 2060.
It might still run on a stock 2060, followed closely by a Hardware Unboxed article explaining it doesn't really run because neener neener they told you so :sneaky:
 
It might still run on a stock 2060, followed closely by a Hardware Unboxed article explaining it doesn't really run because neener neener they told you so :sneaky:

If it's a vram limitation, dlss might put the 2060 under the bar. Will be interesting to see.
 
or the 2060 super was the slowest card they had in the office at the time ;)

Yah, that's actually a reasonable suggestion. Might not have tested with a 2060 regular, but it could be totally fine. I do know ray tracing titles tend to chew up vram more.
 
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