Indiana Jones is also a big step down in terms of asset quality and lighting compared to UE5 Lume+ Nanite driven titles.I think we can say that the management of Nanite-like micropolygon systems was a mistake in this generation. UE5 et al are not for these hardwares.
I'm sure that Indiana Jones, for example, will show much better image quality with 60FPS and will have detailed, beautiful graphics. IDTech engine fits better with current generation consoles
I'd rather have true current gen lighting and better geometry than a higher resolution. I think the current compromises on consoles are just fine.