Ratchet & Clank: Rift Apart [PS5, PC]

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It's crazy we're hear so early Inyo this generation. This time last year, months before the new hardware was launching, everybody was expecting really limited RT implementations.

Then Insomniac come along and have almost object RT reflect almost every everything in the scene.

Yep. I’d be very happy if whatever Insomniac are doing with their engine could be copy-pasted for everyone else. It’s an insane distance away from most other studios.
 
Playing the game in performance mode with RT plays out quite well, the effect is limited to just reflections, and quite subtle at that.
 
It's crazy we're here so early into this generation. This time last year, months before the new hardware was launching, everybody was expecting really limited RT implementations.

Then Insomniac come along and have almost object RT reflect almost every everything in the scene.

edit: so many typos, sheesh.
Yes the whole thing is extremely impressive: RT reflections on the whole scene (reflecting long distance moving or not objects) + high poly objects + locked 60fps, even in quite big and busy areas. And they you start playing with the 0.5 sec level switching, wow. This game is the definition of next-gen. Also the game is quite fun to play.
 
Pocket dimensions are small optional bonus aeras. Not a new level switching like others.

Exactly and the current implementation of Insomiac I/O is probably not fast enough to have visible part of different level seamlessy loading. Mike Fitzgerald technical director at Insomniac told in an interview they can improve speed in futures titles.

This will probably being mandatory if one day they want to have Doctor strange and multiverse in a Spiderman games.

https://wegotthiscovered.com/gaming/spiderman-2-ps5-reportedly-feature-major-avenger/

According to sources close to WGTC – the same ones who told us that Ahsoka Tano will make her live-action debut in The Mandalorian and a She-Hulk show is coming to Disney Plus, both of which were correct – Doctor Strange will be showing up at some point in Insomniac’s unannounced sequel, though in what capacity remains unknown. Considering we’ve already had confirmation that this iteration of Spider-Man exists in the same universe as that of Crystal Dynamics’ upcoming Marvel’s Avengers game, however, it could well be the case that the powerful sorcerer intends to recruit Spidey into the world-famous team.

But what do you think? Be sure to let us know what implications you think Doctor Strange showing up in Spider-Man 2 could have on Marvel’s fledgeling Video Game Universe in the usual place below!

It looks like a solid rumor.
 
Ah so thats the trick, suspected they had something up their sleeves.
The drawback being that you then have a lot less RAM available, as you have both levels sitting there waiting to be switched. So Insomniac being able to offload almost the entire level and load another one in in less than a second - or at least the visible/closest part of it - is not only mighty impressive but also allows for more detail to be on screen.
 
The drawback being that you then have a lot less RAM available, as you have both levels sitting there waiting to be switched. So Insomniac being able to offload almost the entire level and load another one in in less than a second - or at least the visible/closest part of it - is not only mighty impressive but also allows for more detail to be on screen.

Yeah, fast GDDR6 ram is a nice uplift over last generation consoles, too.
 
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The improved geometry, texture, shading (much better PBR) and great RT reflection give great results.
 
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