TearAway actually has some textures wouldn't you know it. Would you suggest this is evidence of quite a lot of AF? 16x or something like that?
Not really much to go on, unfortunately. There might be an aliased edge in the dash, but the compression just smudges everything.I had a friend provide a couple of (unfortunately compressed) screenshots to see if there was any alterations to GT6's framebuffer since launch...
Until then, we have a little something for you since we have prepared a commented video of the Prophet's Tomb in high Gamersyde quality. If you want to discover all the environments on your own, then don't watch
Probably. TRDE did that too for Xbox One.Apparently cutscenes are 900P for Tomb Raider.
Black Ops 3 PS4
I'm getting a pixel count here of roughly 1500 by 1080.
And "Dynamic" frame rate apparently...
COD Black Ops 3 resolutionis dynamic
Ok I just played through the sequence where the first picture is from, it's actually not really a framedrop caused due to performance issues, what happens is that you go to a door and you have a breaching animation which limits the framerate to 30FPS and soon after that you have a slow motion sequence during this sequence the framerate goes back up you can see it from the graph and then there is another "cutscene" immediately afterwards that caps the framerate to 30 again.And "Dynamic" frame rate apparently...
So where's all the outrage? Halo 5 runs better and looks better (IMO) but keeps getting trashed... well it's a MS IP on Xbox so that may explain it :-\