That is some really weird banding in the shadows for screenshots 4 and 5 on PS3.
But no way did this game lead on PS3.
I'm rather more surprised that there's been no talk about Dead Space PS3 regularly dropping to 20fps whereas the 360 version is pretty much locked at 30fps. I suppose on a more slowly-paced game like this, the drop isn't as noticeable as it would be in say, a racing game. But no way did this game lead on PS3.
I'm rather more surprised that there's been no talk about Dead Space PS3 regularly dropping to 20fps whereas the 360 version is pretty much locked at 30fps.
So vsync is enabled? On both versions or just PS3?
Aside, has anybody heard of demo plans for PS3 or 360?
@FirewalkR: are you running Far Cry 2 with 1080p enabled or disabled?
dead space still looks dead gorgeous, but anyway.
The problem is, i have both consoles. I refuse to invest one more cent in the xbox360. Lost Odyssey got scratched up, and now i have to pay MS 15 euro, that is about 30 dollar, to get a working game back, they refuse to recognise the problem. Also the console makes a lot of noise, and freezes frequently. I had it sent away, came back with a new motherboard and drive, but it's still loud as f*ck, and it crashes almost every time i play it.
So i have the option to play the games for free on the 360.. Or i buy them on de ps3.
I end up buying them, but enjoying inferior game quality compared to the 360 version.. This is bullshit.
Also how can dead space be as atmospheric when the console next to the tv is f*cking up the quiet sound effects? Turn the volume all up? Use headphones?
If the games were better on PS3, as they should be (imo KZ2 beats UE3 games from what i've seen), then i could just laugh at the 360, and put it in the box. Now however, i always need to consider it as an alternative to my PS3.
Fallout 3 the same: it (reported) runs like crap on ps3. How can that be? The last game from bethesda, Oblivion, ran better on PS3; higher res, smoother framerate, better texture filtering, less popup, faster loading times. How come they fuck it up this time? Do they get money from MS?
As for KZ2 vs UE3 . Well one is a dedicated game that has had tens of millions invested in it and the other is a multiplatform engine that has known issues with features of the 360 gpu. I hardly think its fair to compare those.
Remember the 360 still has more memory compared to the ps3 and thus textures should look better on it . The 360 still has easier tools and thus its easier to get more out of it. The 360 also has the larger install base that is known for buying tons of games. So it will still get the lion share of dev budgets.
So vsync is enabled? On both versions or just PS3?
Aside, has anybody heard of demo plans for PS3 or 360?
I am going to fix the problem by flashing the 360 drive, and making backups of my discs. I paid MS more than enough. Never again will i put an original game in the drive.
In Holland, MS is still denying the disc scratch problem. They told me on the phone that the culprit of the disc scratching was my subwoofer, lol.
...
Also how can dead space be as atmospheric when the console next to the tv is f*cking up the quiet sound effects? Turn the volume all up? Use headphones?
If the games were better on PS3, as they should be (imo KZ2 beats UE3 games from what i've seen), then i could just laugh at the 360, and put it in the box. Now however, i always need to consider it as an alternative to my PS3.
Fallout 3 the same: it (reported) runs like crap on ps3. How can that be? The last game from bethesda, Oblivion, ran better on PS3; higher res, smoother framerate, better texture filtering, less popup, faster loading times. How come they fuck it up this time? Do they get money from MS?
Often this is thrown around, but how do you (or anyone other than Bethesda) know they spent a whole year of extra dev time on it?Oblivion ran better because of allmost a year extra development time, not because of PS3 hardware, Bethesda had a year to tweak the game to run well on the PS3.
Why recreate the wheel all the time?
Often this is thrown around, but how do you (or anyone other than Bethesda) know they spent a whole year of extra dev time on it?
Maybe the entire year was spent just getting it to run, maybe they only spent 6 months of the year actually porting the game.
Just because there was a year in between doesn't mean that's "extra dev time".
Ps3 version has better lighting and texture and drop frame randomly like 360 version.
Well the PS3 version has slightly better lightning and textures...