You don't own a PS3. Why?

You don't own a PS3. Why?

  • I'm just not interested in this console.

    Votes: 37 44.6%
  • Its too expensive / I'm waiting for a price cut.

    Votes: 27 32.5%
  • Coz teh PS3 haz no gamez, lol.

    Votes: 4 4.8%
  • I hate Sony's PRs.

    Votes: 3 3.6%
  • Other.

    Votes: 12 14.5%

  • Total voters
    83
PS3 controller. Egh.. they had it right when the Dual Shock came out, DS2 had good analog feedback. and they went and messed it up with that? there's 0 feedback on the buttons, something really wrong there.

Don't all PS3s ship with a dualshock 3 now?
 
I purchased the 360 near launch & kind of knew that I had 1 year before getting a PS3.

When there was an article about difficulty in development on the PS3, I knew it wouldn't be a good idea to get one since the first XBOX already had good 3rd party support. Obviously, some of my favorite title on PS2 would easily jump on the 360 & wouldn't be release only on the Sony(Tekken, Virtua Fighter, Ace Combat, Devil May Cry, Resident Evil, Final Fantasy, etc...). The one that surprised me the most in indeed Tekken since all arcade board spec of the series are based on PlayStation spec. It is important to remember that more than 90% of games on console are made by 3rd parties software, especially on Sony & Microsoft platform.

Also at E3 2006 it was clear to see another Emotion Engine in the way... It was an embarrassment since 360 titles look nearly twice better from the start in comparison the E3 2006 demonstration.

XBOX Live is impressive & PlayStation Network is ignored. Most impression toward the PlayStation 3 was negative from the beginning on the overall feature & power. There's Eurogamer, Digital Foundry, several blogs showing the superiority again on the XBOX 360. The one that hit the most is "Jason Booth" blog which worked on Rock Band that added the icing on the Cake.

Indeed, the PS3 have been dominated by the XBOX 360 as a gaming entertainment system.
 
BluRay. Exactly WHY do I need discs again? I'm all for digital distribution. I want to get rid of that mess, not buy it AGAIN!.

Quality would probably be a big issue if you are so inclined. Next comes availability. Not every country out there has decent services for digital distribution and not all users have fast enough internet for high quality content. Third reason would be paranoia. I'm already seeing way too many "this content is not available in your country" messages(even in youtube).

Having content only in digital distribution+drm would make the content owners own your ass. They could modify content in any way and you would have no control(i.e. let's remove that scene from the movie) or let's say this movie will never be available in country x or let's blur and bleep all religious symbols and talk. Censorship could reach all new high if there wasn't physical media that can be imported/copied. I believe that digital content could potentially be watermarked with the login(and credit card) you use to download the content and it could be traced back to you if you started to make "illegal copies" after removing drm. Also the content you have can be made to expire so you are forced to actually download new copy that might have something removed/altered.

Pricing ofcourse is a big issue also, what does a season of hero's cost in blu-ray and in comparable(if there is) hd stream without drm + unlimited watching? Also one can always sell the blu-rays or lend them to friends(digital content cannot be at least not for now). Blu-rays scratch proof surface makes actually lending more viable then lending dvd's which tend to break.

After all this said I see digital distribution as a replacement for renting stuff. I still prefer to own good movies/series on a physical copy having as high quality as the market has to offer. As far as I see it there are around 6 billion people in the planet and not everyone needs to buy blu-ray for it to be successfull and keeping digital distribution in control(i.e. there is choice if digital distribution goes bad).

In the end it's not like making a digital drm free copy of blu-ray movie is that hard... if you at some point decide you want to have digital collection of movies and get rid of the physical media you can do it with blu-ray. At that point you could even sell the movies if you wish to get some money back.

edit. As for games we are seeing some games in 20GB+ range. I would assume for next gen single layer blu-ray(~25GB) would be the norm and triple A games coming on a 50GB disc. One would need insanely large hard drive just for games without considering any other media one might want to store on the console. I might say I rather buy games on blu-ray and have a smaller faster ssd drive where cached stuff goes than a slow large capacity(500GB?) old fashioned 2.5" mechanical drive. I think there is an argument to be made on pricing when console makers are trying to make a small box that costs less than 500$ to manufacture.
 
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Burnout isn't 25GB or more (like PS3 exclusives), is it?

It definitely isn't - I think it's about a 10th of the biggest PS3 games.

I'm rather happy I can still get Uncharted 2 on BD disc.

I also still wonder if games can't run faster, at least theoretically, if they use both.
 
edit. As for games we are seeing some games in 20GB+ range. I would assume for next gen single layer blu-ray(~25GB) would be the norm and triple A games coming on a 50GB disc. One would need insanely large hard drive just for games without considering any other media one might want to store on the console. I might say I rather buy games on blu-ray and have a smaller faster ssd drive where cached stuff goes than a slow large capacity(500GB?) old fashioned 2.5" mechanical drive. I think there is an argument to be made on pricing when console makers are trying to make a small box that costs less than 500$ to manufacture.

I would favor bluray drive and 500GB hdd. a SSD would have me worrying about wear out - especially being used constantly for cache.
A hdd allows full, optional installs of games from the bluray, caching that stays long term and much more freedom of storage - a PS4 may double as a htpc or desktop computer ; PS3 already allows to install a linux distro but is limited to 256M ram - not even enough to run a Gnome desktop and firefox (or even xfce, with ubuntu). We can count on at least 1GB or 2GB main ram, which allows you to do pretty much everything.

this has just occured to me. the PS4 would then be a new Amiga of some sort ;)
 
this has just occured to me. the PS4 would then be a new Amiga of some sort ;)

I'm pretty sure Sony does not want you to do this. they made damn sure that the PS2 was very limited when it was bestowed with Linux and the PS3 isn't that much better.



Resistance was rumored to be 22GB but what is the true required size? if no one compresses any data on the disk, it would surely be those sizes for a game that only needs to be a couple of gig.
But then, there's still something fishy about the ps3 and it's storage cappacity, the recent Fiasco with Ghostbusters is just more fodder for "why do mandatory HD installs when you have 60GB of Blu-ray space available?"
 
But then, there's still something fishy about the ps3 and it's storage cappacity, the recent Fiasco with Ghostbusters is just more fodder for "why do mandatory HD installs when you have 60GB of Blu-ray space available?"

You'll have to explain that reasoning. What do mandatory installs or the 'ghostbusters fiasco' have to do with storage capacity?
 
You'll have to explain that reasoning. What do mandatory installs or the 'ghostbusters fiasco' have to do with storage capacity?

If I had such a large capacity storage media, why not leave everything on there uncompressed and stream it right off the disc? Why do those games require a mandatory HD install of 60% of the game (I believe it's 7GB game, the install is 4GB)
 
If I had such a large capacity storage media, why not leave everything on there uncompressed and stream it right off the disc? Why do those games require a mandatory HD install of 60% of the game (I believe it's 7GB game, the install is 4GB)

Streaming speed, ps3 blu-ray is fairly slow(2x) compared to hard drive, especially if there is need for random reads. Another reason is probably time, devs take the easier route of pushing stuff to hd rather than optimizing from disc media. This can especially be seen on some blu-ray versions of psn games that just install the game from blu-ray(gt5 prologue, warhawk).

Blazkowicz said:
I would favor bluray drive and 500GB hdd. a SSD would have me worrying about wear out - especially being used constantly for cache.

I would rather see fairly small(~128GB perhaps) but fast ssd-drive for caching. Some ~200-300MB/s sequential read speed and insanely good random read speed compared to lowly 20-30MB/s and awfull random read speeds that regular 2.5" hard drives provide. Should make a nice effect for games that are pushing streaming technology. Anyway games install the data only once and read after that if they are worried about the life expectancy of ssd's. I doubt ssd's would wear out very fast in regular usage. I might say that also add the 2.5" sata connector and let users buy secondary drive for content not needing high performance storage(videos, music).
 
If I had such a large capacity storage media, why not leave everything on there uncompressed and stream it right off the disc? Why do those games require a mandatory HD install of 60% of the game (I believe it's 7GB game, the install is 4GB)

Because if engine is doing real time streaming like in grand theft auto compression let's you load the stuff faster and that results in less popup. Even if you are not streaming compression would allow engine to load new level faster. Also one would want to keep stuff compressd to optimize the usage of small ram consoles have.

One reasonable place for using uncompressed asset is music that can be played back from disc while streaming objects, textures and so on from hard drive.
 
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If I had such a large capacity storage media, why not leave everything on there uncompressed and stream it right off the disc?
Compressed assets are faster to load and decompress than uncompressed assets are to load. Even streaming off HDD you'll load compressed assets. Think of loading uncompressed bitmaps versus JPEGs over the internet...which would you rather have?! Drive transfer is slow. Uncompressed assets need something like RAM speeds to be usable. And most importantly, you don't perceive much if any difference with good compression, so it's an easy win. Any low quality textures or such in a game won't be due to disc capacity limits, except maybe, at a push, very detailed games crammed onto DVD. But a look at the PC space shows how much detail can be fit onto a DVD.
 
Resistance was rumored to be 22GB but what is the true required size? if no one compresses any data on the disk, it would surely be those sizes for a game that only needs to be a couple of gig.

Well, there is also the opposite being shown in xbox360 games, forza3 is coming on several dvd's. Another example on multiplarform is rage being speculated to take up to three dvd's or lower quality and two dvd's. I would say why an earth force developers to have pain and optimize stuff to fit to one or two dvd's when there is the cheap option of 25 and 50GB blu-ray discs on 2012(or whenever next gen starts). Next gen there is more memory to fill and bigger assets can be used requiring more storage space. I doubt we can come up with significantly better compression methods than what games are already using.

Another angle is that blu-ray drives should be plenty faster than dvd drives at next gen time with very similar price for the drive(and replication cost per disc). After all it's not possible to increase rotation speed of dvd's much from what xbox360 has, though blu-ray on ps3 is almost equal on speed and it's only 2x speed. Why not put a 8x or even a noisy as hell 16x blu-ray drive to next gen consoles and give healthy boost to read speeds?
 
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I agree with noneofexion that the PS3 seems poorly thought out. I keep coming back to what probably sounds like a trivial feature, IR remote control support. The PS3, which is dual-marketed as a premium Blu-Ray player, isn't compatible with IR remote controls! Someone explain to me how Sony could have missed this.

It's highly unlikely that they "forgot" to add IR. It's more likely Sony purposely left out IR on PS3 to discourage people looking only for a BD playback device away from PS3 and towards a standalone. Even though BD playback on PS3 is superior to my standalone, I will always choose to use the standalone because it works with my harmony remote.
 
It's highly unlikely that they "forgot" to add IR. It's more likely Sony purposely left out IR on PS3 to discourage people looking only for a BD playback device away from PS3 and towards a standalone. Even though BD playback on PS3 is superior to my standalone, I will always choose to use the standalone because it works with my harmony remote.

Offtopic but there is an easy and rather cheap solution for harmony, http://www.logitech.com/index.cfm/remotes/universal_remotes/devices/5732&cl=us,en
 
Don't have the money, and I'd rather spend it on building a new desktop anyways. And I want to create a Battlefield 2 server as well.
 
Offtopic but there is an easy and rather cheap solution for harmony, http://www.logitech.com/index.cfm/remotes/universal_remotes/devices/5732&cl=us,en

Ouch, PS3 is already so expensive and you have to spend another 60 USD for simple infrared compatibility to use universal remotes? No thanks.

A shame since my Harmony remote controls every single device in my living room. Including my Air Conditioner. :) I was rather pleased and surprised when I got my launch 360 and found out it worked with infrared.

Regards,
SB
 
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