Holy shit, I see it now!! he looks like one of the Assasins' Creed characters
Is it really the same polygon model?????
Does anyone know polycounts of Dreamcast game characters/stages?
Maybe in Shenmue 2, Soul Calibur, Test Drive Le Mans, Sonic Adventure 2, RE Code Veronica?
I remember this one. He made an impression to me tooHi everyone, I am a new user here and english is not my native language so please be kind with me.
I've been lurking B3D for a long time but I decided to register finally ( in fact I had an account but I never activated it lol)
Let's go to the deal, I've been playing Sports Jam for the Dreamcast and this character appeared on screen.
The first thing I thought it was some kind of GCI but the fact that this is running at 60 fps made me doubt about it so I decided to try it on an emulator at higher res so to be sure, and yes it is rendered in real time.
Using 3D ripper I've been able to dump the character model and here are the results, I don't Know how accurate this program is though.
Character +mic =17.183 polygons.
Character+mic+Shadow=18.357 polygons.
Close up view.
I am absolutely certain that this is the highest polycount a character received on the Dreamcast.
I think that was probably the most geometry dense character with the best facial features on the console.
This was a 60fps game. But the environment when this character was rendered was almost completely empty.
The DC never managed to prove it was capable of featuring such detailed models with full featured environments, but then again we never saw the console being pushed till the end. The polygon numbers are last gen territory too which makes it even more unlikely
Hi everyone, I am a new user here and english is not my native language so please be kind with me.
I've been lurking B3D for a long time but I decided to register finally ( in fact I had an account but I never activated it lol)
Who? Is that PS1 gen, or PS2, or what?Do you guys think that multiplattform games of the late 128 bit gen
What a deep first post! Be welcome friend, and about english, this is the internet, you can safely bet a bunch of people here aren't native speakers either (me for exemple haha) and few people still pick on people for silly mistakes because I believe its already pretty well understood by most that english language websites are used internationally at this point.
Do you guys think that multiplattform games of the late 128 bit gen (like Medal of Honor Frontline, NFS Underground, Prince of Persia) or PSP games (like NFS Carbon Own the City, COD: Roads to Victory, etc) could be achieved by DC hardware?