I look at it like this if i where running a game publishing or game development company .
I would want a end to second hand game market as it stands right now ......i'd also want out of physical copies of my games .
Why.....well...
I'd want the option to decide when my game goes on sale and for how much .....
i'd like to control the destiny of my company by maximizing as much profit out of every game I produce that includes setting my own pricing policy from new all the way down to bargain bucket price .
I'd allow second hand games by running my own second hand store where i'd give credit off of new code because with no physical copy of a game that's all it is code .
I'd resale old code traded in at the same price I gave back in credit for it .......and because of no bricks and mortar stores .......or packaging ....or storage ....or shipping costs. i'd sell my games at a cheaper price than today .
I'E ... what ever cut of sale price today these things add up to .
Now that to me is just business one O one ....now i'd still have to compete on price with other developers and publishers so i'd still have to show value to my possible customers which would mean competitive pricing .....special weekend discounts ...holiday discounts ...
Now who on here would not do this if they where a publisher or developer .
Remember we live in world ruled by making money there's nothing wrong with making money capitalism works people it drives down prices as people reduce cost improve there product as they compete against others in there field