Copy protection and DRM are not the same thing.
Just to add on to that, neither are online passes.
Copy protection and DRM are not the same thing.
DRM has nothing to do with discs and there is nothing artificial about it. Its a system or set of systems designed to restrict digital content from being copied, sold, distributed, or otherwise used outside the terms of use.
This stuff has been around forever. Originally the protections were placed on the physical media, with things like macrovision, etc. It's why you need a key cards to decrypt cable and satellite tv signals, and why you want your TV to support HDCP. The move to DRM for digital content is nothing new, and not going away. Unless people all of a sudden get honest and decide to stop stealing it. I find it ironic that Sony is now this pro-consumer entity when they basically installed rootkits on peoples computers with XCP. But I digress.
It's all part of the continuing struggle to strike a balance to protect content from being stolen but not interfere with fair consumer use. Clearly the DRM makers would want any system to be completely transparent to those not trying to exploit their content, and consumers want the maximum amount of flexibility for their purchases. I challenged this board in another thread to come up with a non-exploitable system to replace the current Xbone policy, that would still allow the mobility, diskless game switching, and family sharing components they are promoting; and didn't get any viable alternatives.
The good news is consumers are in control, as it's up to us to decide what terms we are or aren't willing to accept.
That's going to be true from everyone eventually. MS just put the jumps on and are getting the majority of flak. the real issue is the 24 hour check-in. You don't need this on other download content and that's why people are up in arms. But at the same time, everyone's devices are typically connected to the net 24/7 checking for updates and social feeds, so in real terms, once you get over the requirement, the experience likely won't be much different to what most people are used to.MS wants us to accept that in the future we don't own anything and everything we think we own will be stored in the clouds. Basically does the next next generation of console become an advance version of lag free OnLive where not even the hardware is ours, maybe just an app running on our TVs?
Throw away your retro collections, and put all your belongings in the clouds.
That's going to be true from everyone eventually. MS just put the jumps on and are getting the majority of flak. the real issue is the 24 hour check-in. You don't need this on other download content and that's why people are up in arms. But at the same time, everyone's devices are typically connected to the net 24/7 checking for updates and social feeds, so in real terms, once you get over the requirement, the experience likely won't be much different to what most people are used to.
They need to remove the 24hour check in because they cannot be trusted to run the server indefinitely
and all the journalist so far have been so wrapped up in "what if you havnt got an internet connection" that no ones asked about it.
Shifty, if I understood you, that will eventually become the trend, are we expected to just accept it?
Buy something, and not own anything. If you have an hobby for collections, or even if you want to sale your collection 20 years later.
Well thats a viewpoint that 80% of b3d readers dont agree withYou "buy it", but technically you've only licensed it.
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Yes. That's the way the market/world works. Things change and sometimes (often) there's nothing you can do to stop it. You can choose not to partake, but you can't force anyone to sell games outright if they choose to develop and release in a different manner to that you like.Shifty, if I understood you, that will eventually become the trend, are we expected to just accept it?
Thats the short term problem. The long term problem is when they shut it down and every single xb one game in the world stops working and are ms hoping that by that time everyone will have moved on to their newest console and the backlash will be small.
Its a very far stretch, because as you yourself said its not true.As everything physical wears out and is replaced, it's not a far stretch to accept that with digital downloads even if it's not technically true.
Thats a hope, but can you trust them to do that ?
the last time they did something similar guess what they shut the server down.
Like I said, people are already buying download content with time limits they know nothing about. And people have bought software for decades that has been consigned to the hsitory books. When was the last time you accessed you spreadsheet for Sinclair Spectrum, for example? This probably can't be discussed more in depth on this forum because at the root is a fundamental philosophical question about what ownership is and if it even exists. In terms of the remit of this forum, suffice to say software will probably end as a finite package and be replaced something from the cloud, perhaps a subscription based on-demand service.Its a very far stretch, because as you yourself said its not true.
Thats a hope, but can you trust them to do that ?
the last time they did something similar guess what they shut the server down.
Its a very far stretch, because as you yourself said its not true.
Unless they never shut it down and xbox two simply runs all the new games.
Not sure if allowed to mention this.
But i wouldn't be surprised if they either cracked X1 or have some form of emulator of the X1 in 7~10 years.
why xbox two in 8 years with AMD's 2022 low power cpu and lots of them with a new amd graphics chip with esram and boom your able to play all xbox one games on xbox two.