What I was saying was that if a publisher opts to disallow used games then there is no used games market for that game. This is something which doesnt gel well with me at all.
And if a publisher opts not to release a game on PS4 then you don't have a used market for that game either.
There's a lot of ways this could play out.
I'm sure all the pubs are looking at this to see how it plays out. And sales of software will determine which console gets preferential treatment. Hardware install base won't matter. If it did, we'd have seen far more development dollars invested into Wii. But development dollars followed software sales.
This generation will likely be no different.
Potentially if software sells better on Xbox One (including any potential software resale publisher fees) then that console will get preferential treatment. Which might just be timed exclusives or outright exclusives.
So, those people would still have their used games, they just wouldn't have as many games to choose from.
But, not saying that'll happen. It's far too early to say. But it's certainly one possibility. And certainly could be a reason there are a lot more 3rd party exclusives for Xbox One than PS4.
And while they could be timed exclusives, it's also possible that if sales of multiplats end up favoring Xbox One that those become permanent exclusives.
Again, might not happen. But is a possibility.
Another possibility is if a publisher just decides to only release a game digitally on PS4 but has both physical and digital copies for sale on Xbox One. I'm not sure Sony would allow that though, in which case we're back to potential exclusives or the publishers themselves making a game have resale restrictions without going through Sony.
Regards,
SB