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a cheap one with this gpu and a more expensive with a better gpu?
Numbers, or it never happened.
Latencies are important but if you re-read my post I point out that based on the leak the actually disclosed specs all pretty much support Durango being a 7770 class GPU.
This isn't to say it won't be faster: it is a closed box with a unique design, of course it will be.
This isn't to say it won't produce better looking games than a comparable PC: lower overhead and targeted specs as well as exploiting platform specific features (instead of general API) will go a long way.
And having 102GB/s of bandwidth on-die will be a big win for those able to manage 32MB.
But I think it is well past time, until something substantial is disclosed, to continue grasping at "special sauce this" and "latencies that."
What special sauce? <crickets>
What are the latencies? <crickets>
If you asked my opinion I think Durango's 12 CUs actually could run 7850 quality graphics/performance in the launch window when you factor in targeting a closed platform, thinner API, ESRAM, etc. So I am not knocking Durango's abilities. But in the same breath quoting people like Proelite saying it will mimic a 2.5GFLOPs GPU (yeah, at 720p?) ignores the fact I bet Orbis in the same situation is going to look better than a 7870 when the the hardware inside is less than a 7850 for all the same reasons.
But I don't see people clamoring, "Secret Sauce is going to make Orbis effective FLOPs skyrocket because of unknown ingredient!"
Are there any quotes from these developers saying its only slightly more powerful? And wouldn't they only be referring to dev kits? As final systems aren't out yet.
If you asked my opinion I think Durango's 12 CUs actually could run 7850 quality graphics/performance in the launch window when you factor in targeting a closed platform, thinner API, ESRAM, etc. So I am not knocking Durango's abilities. But in the same breath quoting people like Proelite saying it will mimic a 2.5GFLOPs GPU (yeah, at 720p?) ignores the fact I bet Orbis in the same situation is going to look better than a 7870 when the the hardware inside is less than a 7850 for all the same reasons.
If we were talking about two homogeneouse processors for CPU and GPU then I would agree with you. Yet I'm expecting a little more due to the HSA design. Orbis and Durango will have a very huge architectural advantage over classical PC designs, the communication between the single elements of the APU will be much faster. A HSA processor working to capacity is certainly another big unknow of the equation.
Jaguar+GCN alone implies additional HSA features like unified memory.
Once you get past the initial level of compromise of them not going absolutely crazy on the specs, I think they have delivered a well-balanced design that should be very easy for developers to get great performacnce from. I'm just trying to paint as complete a picture as possible of Durango
Nothing in Durango or Orbis still points to HSA, only Fusion 1.0 at the moment...
So then could the TMUs be in the DMEs? Or in other words, could they be very different TMUs?
So it's either an outdated GPU or "going absolutely crazy " ?
Nothing in the middle ?
The GPU is not outdated. The architecture is the best architecture available on the market today. The design philosphy behind Durango it's not being "cheap": it's about being low-power. From a technological point of view, Durango will be advanced. It's a SoC with 8 customized Jaguar-core (a next-gen architecture which is not even on the market yet), what it could be a powerful audio processor, a mid-range current generation GPU and some other fixed function part we don't yet know.
Even if Durango is considerably less powerful than what most of us was expecting, I don't think they invested little in it's development.
Posting comparison between Durango and Orbis in the wrong thread is courting a ban hammer.
If we were talking about two homogeneouse processors for CPU and GPU then I would agree with you. Yet I'm expecting a little more due to the HSA design. Orbis and Durango will have a very huge architectural advantage over classical PC designs, the communication between the single elements of the APU will be much faster. A HSA processor working to capacity is certainly another big unknow of the equation.
The 28nm Temash SoC (edit: Temash = ultra low power) managed to render the current gen game Dirt: Showdown in 1920x1080 fluently with a thermal design power of only 5W. I guess that speaks for itself.
HSA and Fusion is the same thing: AMD renamed the Fusion System Architecture (FSA) to Heterogeneous System Architeture (HSA). Sony officially joined the HSA Foundation a couple of days ago.
superDaE said:@cryengine1007 Durango info released in past was old, which, when Orbis info came out, made Orbis look a whole lot better. Derp.
Virtual Addressing
All GPU memory accesses on Durango use virtual addresses, and therefore pass through a translation table before being resolved to physical addresses. This layer of indirection solves the problem of resource memory fragmentation in hardware—a single resource can now occupy several noncontiguous pages of physical memory without penalty.
Virtual addresses can target pages in main RAM or ESRAM, or can be unmapped. Shader reads and writes to unmapped pages return well-defined results, including optional error codes, rather than crashing the GPU. This facility is important for support of tiled resources, which are only partially resident in physical memory