The ethernet port.
Is the XB1's design normal or common in its design? Is it common to interface the ethernet port directly to the SOC versus going over the southbridge?
The ethernet port.
With a few exceptions, you don't want I/O hooked up direct to the CPU but exactly where you put the ethernet control electronics - in a separate SB chip or on the SOC itself - really doesn't matter. But you do want that dedicated controller to manage ethernet traffic, you don't want to have the CPU do it. Controllers are designed to take unnecessary loads off the CPU.Is the XB1's design normal or common in its design? Is it common to interface the ethernet port directly to the SOC versus going over the southbridge?
Is the XB1's design normal or common in its design? Is it common to interface the ethernet port directly to the SOC versus going over the southbridge?
Is the XB1's design normal or common in its design? Is it common to interface the ethernet port directly to the SOC versus going over the southbridge?
Assuming this image is still mostly correct after clock bumps, Ethernet goes through the south bridge: http://www.vgleaks.com/world-exclusive-durango-unveiled-2/
One of the xb1 hotchips diagrams shows something different.
Which I thought was odd since even kinect and the wifi based controllers go over the SB while ethernet shows a direct connection to the SOC.
What about that 2.5MB of eSRAM? could that be for on chip cloud computed data storage or something like that?!
Yes, and xbone uses also telepathy to give you a 3d world through computing.
Really, if you do not understand what 'cloud' is, dont even talk about...
WHY do you need fastest (and $$) possible ram for something that comes to you with unpredictable latencies measured in 30-100ms?????????????
That 2.5Mb is 95% likely to used for what they need to run as fast as hell, their hypervisor.
What's curious is - will it contain also the page tables for the game os or not? ~2Mb arent enough imho.
WHY do you need fastest (and $$) possible ram for something that comes to you with unpredictable latencies measured in 30-100ms?????????????
One of the xb1 hotchips diagrams shows something different.
Which I thought was odd since even kinect and the wifi based controllers go over the SB while ethernet shows a direct connection to the SOC.
All you need to do is follow the traces on the motherboard. Gimme a second.
Looking at the front and back
http://wimages.vr-zone.net/2013/11/XBOne-3.jpg
http://d3nevzfk7ii3be.cloudfront.net/igi/VeNGfjotG6PN2Rji.huge
They go only to the southbridge.
I am not saying its used for such purposes. But why wouldn't you want to remove as much latency as possible within the hardware. Its the overall latency of the system that matters, and lowering it in one area makes your system more resilient to latency introduced by another area.
That being said, I think its part of the coherent memory system.
L2 cache reference 7 ns
Mutex lock/unlock 100 ns
Main memory reference 100 ns
No. You want to remove latency from latency-sensitive data.I am not saying its used for such purposes. But why wouldn't you want to remove as much latency as possible within the hardware
I suggest you abandon all ties with that so called 'friend'.Mod:crap link removed as the poor internet bots don't want to be led to that shite
Some questions... a friend sent me the link above. It's full of some bizarre stuff.
You're very late to the party. I suggest you search the forum rather than ask the same old questions again. I suppose reading this entire thread is a bit too much though. The answer's 'no'. Find the thread on SVO by the same author, AlexGlass, on this board and there should be more details for you.http://www.ign.com/boards/threads/x...from-32mb-to-6gb-worth-of-textures.453263349/
Interesting overview of tiled textures / resources.
Can the ESRAM really hold the 'onscreen' equivalent of 6GB of textures in more traditional approaches?
I suggest you abandon all ties with that so called 'friend'.
I would say MisterX.... spouts horseshit, but that's not true. After a horse has done its business, along comes a dung beetle that rolls it up, takes it to its nest, eats it itself, and later poops out the excrement derived from excrement. That's still a higher calibre of content than MisterX... generates.
After a catalogue of fails, you'd think people would wake up and smell the Java and not give this guy any recognition whatsoever, but some deluded fools keep returning to him for 'insight'. I think it's a medical condition. If it can't be cured with a swift slap to face, medication should be used.
Please avoid that thing at all costs. Tell everyone you love to avoid it as well.
You're very late to the party. I suggest you search the forum rather than ask the same old questions again. I suppose reading this entire thread is a bit too much though. The answer's 'no'. Find the thread on SVO by the same author, AlexGlass, on this board and there should be more details for you.
Saying the gap will lessen with better tools is like expecting that that one will benefit more than the other with better tools.
As both architectures are not "exotic", this is not something that I would expect.
I'd expect both consoles to more or less maintain the current gap instead of the gap changing drastically due to the fact that lots of third party developers seem to have similar end results in terms of the gap between the two consoles.
But yes, the IQ would most definitely improve as time goes on.