How are people measuring their own room noise?
How are people measuring their own room noise?
How are people measuring their own room noise?
I wouldn't have thought an app could be relied on without calibration. It's something I'd like to measure every once in a while, but I wouldn't spend money on decent equipment and that looks like £50+. If an app can be pretty reliable, that's a real plus.
Is that an iPhone? I expect on an iPhone it can be calibrated during development and uniform across all handsets. Android handsets will ahve any number of different microphones and circuits that could mess up accuracy.
Looks smaller than my slimline Marantz receiver, which is supposed to be small for a home theater receiver. Its definitely smaller than the integrated amp I had before. I've seen some small integrated amps. There are some really small pure digital amplifiers. Those are pretty exotic.
I would choose an Indiana Jones or Jurassic Park console, especially the Jurassic Park console and would buy it if I could. :smile2:I've serviced many laptops with speakers much smaller than the one in the X1. You don't need much of a chamber to get "clear" speech and sound.
Special Editions like the X360 Star Wars one which included sampled sound effects when you press power, eject etc.
Of course if that's how yours is setup. Not everyone have enclosed entertainment centers. Personally I never liked A/V racks with glass doors since hot air just gets trapped. I imagine most people would have this out in the open like a typical Blu-ray player.
MS bragged about the power and clock gating capabilities of their APU back at their hotchips (or whatever) presentation, yet both standby and idle power is pretty bad for both PS4 and xbone. It could very well be that this has not been a highly prioritized area (yet, hopefully) during software development, and improvements will come later on. Maybe.On a different note, I read that the power consumption of the console when idle is around 20W, but I thought it was 60W. I think 20W sound a little more in line with the actual consumption.
MS bragged about the power and clock gating capabilities of their APU back at their hotchips (or whatever) presentation, yet both standby and idle power is pretty bad for both PS4 and xbone. It could very well be that this has not been a highly prioritized area (yet, hopefully) during software development, and improvements will come later on. Maybe.
How are people measuring their own room noise?
Just tried it on four devices sat on my desk, with my new PC with stock Intel fan providing basically all the noise.It's a Galaxy S4. I'm not saying I would rely on it for accuracy. But for personal use and getting an idea of things, at the price of free I was pleasantly surprised.
Here it is on Google Play.
Okay. I don't think I'd trust anything other than fairly expensive gear, which is why I won't invest myself. I don't think cheap devices can be relied upon. You'll have to get him to do some XB1 (and PS4 if you can!) readings.I had a friend who was an acoustic engineer come over and help me with my media room. He has access to some fairly expensive measuring devices.
Okay. I don't think I'd trust anything other than fairly expensive gear, which is why I won't invest myself. I don't think cheap devices can be relied upon. You'll have to get him to do some XB1 (and PS4 if you can!) readings.
That's with no device calibration, but as you have to set the device calibration manually to a setting of your own choosing (set it so it records a quiet room as 25-30 dB), it's really not much use except for relative noise against a reference of your own choosing.
After looking at:
http://www.ifixit.com/Teardown/Xbox+One+Teardown/19718
can someone explain why the XB1 has a:
Marvell Avastar 88W8897 2x2 MIMO Wi-Fi Combination Radio Chip Supports 802.11ac, NFC, Bluetooth and Wireless Display
and
Marvell Avastar 88W8782U WLAN SOC w/USB 2.0 Interface Support
First IC does 802.11ac, NFC, BT and Miracast and has USB 2.0 i/f
2nd IC does 802.11a/b/g/n
I can't imagine you take a comb-SoC for just BT to the controllers. From the tear-down looks like there's single USB 2.0 wire going to the wireless module having the two Marvell ICs inside. Maybe they might enabled 802.11ac in the near future ??? However, not sure about the antenna design in that tiny module. Further more, what about wireless display support ? Can't imagine that's possible over a USB 2.0 i/f .... 1080p, 30 fps, uncompressed YUV 4:2:0, 12-bits, plus some PCM audio exceeds the bandwidth...
(in the iFixed pictures there's clearly an USB cable going from the module to the motherboard)
The back of the RF Module board features one lone IC from Info Storage Devices labeled 9160F1MS03 1327 2317B057. We believe this is an Audio User Interface chip from Nuvoton.
http://news.xbox.com/2013/06/connectedXbox One uses two wireless antennas
http://news.xbox.com/2013/08/xbox-one-unboxingThe Xbox One wireless radio is A/B/G/N, but supports dual-band 2.4ghz and 5ghz frequencies.