GrimThorne
Newcomer
Phil Harrison said fairly recently that it is all about having the best games and not gigaflops and teraflops, and he also mentioned some interesting tidbits about the console, saying it is still unfinished, both the hardware and the OS.
Okay, not that I'm trying to nitpick over what he' saying, BUT............when you say gigaflops and teraflops don't matter because it's all about the games. Doesn't gigaflops and teraflops become important to developers because THEY are all about the games?
And who exactly is Harrison talking to? Gamers who won't actually be working on any hardware, or developers who will tell you that they appreciate any added performance they can get?
And as you just said, he then comes back at us by mentioning that things are unfinished and that they can "upgrade" (obviously through software) the Xbox One.
“The other is that any time that you ask a developer – including, by the way, our own internal studios – in the run up to launch of a console you’re going to get a slightly nuanced answer because the operating system’s not finished, the performance of the machine’s not locked, and as you may be aware we can increase CPU and GPU capability on Xbox One,” continued Harrison. “So I think it’s impossible to draw any conclusions from that based on pre-launch unfinished hardware and unfinished operating systems.
Nov 22nd is right around the corner, the time for playing hide and go seek with your platform's specs has past. Whatever they're planning they better do it fast.
Last edited by a moderator: