Xbox Live ARCADE Games... definitive thread

Discussion in 'Console Gaming' started by Tap In, Mar 29, 2007.

  1. <nu>faust

    Regular

    Joined:
    Sep 11, 2005
    Messages:
    274
    Likes Received:
    3
    Location:
    Philadelphia, PA
    cannot agree with you more. i know that i'm probably in the minority but actually xbla has been the best part of 360 gaming experience for me so far. while i was somehow dissapointed with some of the biggest & most popular full price releases that the system had seen(ghost recon, gears of war, oblivion, lost odyssey, mass effect, halo 3 ), xbla games like pacman:ce(one of my favorite game on any system ever!!), uno, luminees live, n+, bomberman live, mutant storm1/2, worms live, galaga: legions (one of the best recent additions to xbla!), geowars1/2, braid, bionic commando, castle crashers provided awesome gaming moments for very reasonale price tags.
     
  2. AlBran

    AlBran Ferro-Fibrous
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    20,666
    Likes Received:
    5,759
    Location:
    ಠ_ಠ
    Been playing some local multiplayer Castle Crashers with my brother and his friend during their visit last week. Overall, pretty good fun, but they need to change/add some things:
    • player character outlines to make it easier to see where you are, or alternatively have the profile name floating above the players' characters. Things get really messy with the area effect magics.
    • customizable colour shades for characters. i.e. darker/brighter shades of the character. e.g. Red character will still be red. etc The main advantage is for the characters you unlock that were previously NPCs throughout the game. Right now, they are identical to the enemies, making your character difficult to identify in multiplayer. Having a darker or brighter palette would be fun.
    • drop in/drop out play at the map screen. It kind of sucks having to quit the game just to add people. The game does scale the number of enemies with the number of players, so real-time drop in/out might mess things up, but hey... whatever is doable.
    • In a multiplayer game, do not require that everyone pick up the same weapon/animal orb just to have access to it in the armoury. If one player picks up a new sword, everyone playing at the time should have it added to weapons/animal orb storage automatically.
    • ability to block in the air would be nice
    • 5.1 surround sound would be great too... e.g. top left of screen = front left speaker, bottom right of screen = rear right speaker, center of screen = combined use of speakers, but lower volume per speaker etc etc.
    • full rumble effects with attacks/hits
     
  3. RobertR1

    RobertR1 Pro
    Legend

    Joined:
    Nov 2, 2005
    Messages:
    5,568
    Likes Received:
    606
    New Portal is out next week!
     
  4. joker454

    Veteran

    Joined:
    Dec 28, 2006
    Messages:
    3,819
    Likes Received:
    139
    Location:
    So. Cal.
    Just bought this one as well, very cool game!
     
  5. joker454

    Veteran

    Joined:
    Dec 28, 2006
    Messages:
    3,819
    Likes Received:
    139
    Location:
    So. Cal.
    I'm almost afraid to play against you, your scores slaughter mine on every single game....except Robotron :)
     
  6. PARANOiA

    Veteran

    Joined:
    Nov 14, 2003
    Messages:
    2,086
    Likes Received:
    9
    Location:
    Melbourne
    Ha - I spent an hour or so last night trying to beat your 20M Pacifism score. Seeing the next highest person's name while playing is very clever... really pushes that "just one more go" feeling.

    Soon, you will be seeing my name on your screen :twisted:

    Oh, and anyone on here, please feel free to add me - gamertag is "say nothing" without the quotes. Cheers
     
    #286 PARANOiA, Oct 20, 2008
    Last edited by a moderator: Oct 20, 2008
  7. Scott_Arm

    Legend

    Joined:
    Jun 16, 2004
    Messages:
    13,238
    Likes Received:
    3,689
    I need to make an index sheet to track people's forum names to their gamertags. I added a few people, but I can't remember who they are.
     
  8. Acert93

    Acert93 Artist formerly known as Acert93
    Legend

    Joined:
    Dec 9, 2004
    Messages:
    7,782
    Likes Received:
    162
    Location:
    Seattle
    Wow, very cool game. I think I am gonna angle getting the wife to buy into this one :wink:
     
  9. AlBran

    AlBran Ferro-Fibrous
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    20,666
    Likes Received:
    5,759
    Location:
    ಠ_ಠ
    The XBL gamercard link under the user name should help a bit. :)
     
  10. Scott_Arm

    Legend

    Joined:
    Jun 16, 2004
    Messages:
    13,238
    Likes Received:
    3,689
    Yeah, I just need to write them all down because I can't see it while I'm playing. It would be nice if you could group friends, so I could group my Beyond3d friends, or if you could add notes to your friends list. I'd add everyone's beyond3d name.

    I put my forum name as my "motto"
     
  11. Acert93

    Acert93 Artist formerly known as Acert93
    Legend

    Joined:
    Dec 9, 2004
    Messages:
    7,782
    Likes Received:
    162
    Location:
    Seattle
    I have to catch you online! I saw you earlier but you were "locked" in an online match.

    Btw, any tips on beating the last level (7-3)? You have one ship with 2 of 9 upgrades and everyone else (4 AI teams) has more ships and/or better ships starting off. All the cities are 2-dots and the map is quite large and your Pirates Lair is on the top middle so you don't get a nice corner to "watch" 2 towns at once. The map has few merchants for curses, few outposts, and few crates so you really do need to keep an eye on the cities it seems. Cherry picking works some but you are outnumbered and their bases are closer to the cities so they re-inforce quickly. One broken part in the game is if the time goes out (16 minutes on this map) you "win" if you have the most cities--even if you don't meet the quota (4 on this map). The problem is I cannot seem to last that long as some of the strong-multiship teams are able to capture the cities very fast once they have exchanged hands a couple times as they become one-cannon defence towns with low health. I have tried the level like 10 times (no more than twice on any others!) and it is now officially annoying :razz:
     
  12. Acert93

    Acert93 Artist formerly known as Acert93
    Legend

    Joined:
    Dec 9, 2004
    Messages:
    7,782
    Likes Received:
    162
    Location:
    Seattle
    That is exactly what we are finding. This is a true RTS, simple, balanced, and fun. Fast paced and not repetitive if you thrive on the strategical element. My son is loving the game (and it is super clean) and the 1 button interface (2 if you count special weapons) is super easy to use, but the advanced controls and strategical elements are "easy to learn, harder to master." Not a perfect game but we are hooked :grin: And like you said you can play for 10 minutes... cough... which turns into 2 hours lol.

    Sorry I couldn't catch a game earlier, the wife and I were apartment shoppin'.
     
  13. Tap In

    Legend

    Joined:
    Jun 5, 2005
    Messages:
    6,382
    Likes Received:
    65
    Location:
    Gravity Always Wins
    man that Age of Booty is a pretty cool game (trial demo).... thinking about a ppurchase..


    Can someone tell me... PORTAL on Live Arcade... is it worth the $15? The demo had me memorized and invested and i wanna play more but my question is; is it short? does it have any replay value?
    thanks
     
  14. AzBat

    AzBat Agent of the Bat
    Legend Veteran

    Joined:
    Apr 1, 2002
    Messages:
    5,936
    Likes Received:
    1,735
    Location:
    Alma, AR
    It looks like Uno, Bomberman Live, Small Arms, Hardwood Spades and Hardwood Hearts will get title updates when NXE ships to support the new avatar feature. They also mentioned that there would be one more secret Live Arcade title that will get Avatar support. They wouldn't say what it was, but they went ahead showed some game footage and you can figure it out that it's Kingdom for Keflings.

    http://majornelson.com/archive/2008/10/31/new-xbox-experience-avatars-in-games.aspx

    Tommy McClain
     
  15. AzBat

    AzBat Agent of the Bat
    Legend Veteran

    Joined:
    Apr 1, 2002
    Messages:
    5,936
    Likes Received:
    1,735
    Location:
    Alma, AR
    If you've never played Portal before(I was one of them), then I believe it's well worth the $15. However, during the main part of the game I kept thinking that Braid was harder, had better puzzles and a more intriguing story. I haven't attempted the extra challenges yet, but will probably tonight or this weekend. One thing I thought was wierd: I pretty much played the complete original story and did not get one achievement. I finally got one, but that's it. Really tough.

    BTW, I finished the main game(not the extra challenges) in one evening. The Time Challenges(Challenge Mode) will probably keep you more busy, but other than that I wouldn't expect much more replay value as their isn't any multiplayer.

    Tommy McClain
     
  16. Tap In

    Legend

    Joined:
    Jun 5, 2005
    Messages:
    6,382
    Likes Received:
    65
    Location:
    Gravity Always Wins
    thanks Tommy!
     
  17. Diamond.G

    Regular

    Joined:
    Jan 6, 2006
    Messages:
    657
    Likes Received:
    4
    Location:
    VA
    Sooo obviously no one has talked about SS2THD yet. I added it to my queue from work (I am likeing that feature a whole lot...).
     
  18. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    17,681
    Likes Received:
    1,200
    Location:
    Maastricht, The Netherlands
    In the framebuffer analysis thread gamesmaster posted a few grabs ...
     
  19. Cyan

    Cyan orange
    Legend Veteran

    Joined:
    Apr 24, 2007
    Messages:
    8,572
    Likes Received:
    2,290
    That's the best conversion and probably the best SF2 version of the original franchise to date.

    I finnished the game with Cammy and I had to confront Akuma. Well, the original Akuma was way overpowered, I didn't remember he was that good and unbeatable.

    His air fireball is nerfed if you select him in the game (he only throws 1 fireball instead of 2, but he is still an amazingly powerful character), but he's not nerfed in any way if you play against him in the final match.

    I don't care about the Akuma achievement but it was nice fighting him as it brought good memories from playing this game on my PC, but with a lot worse picture quality -320x224- and unfriendly features
     
  20. chroniceyestrain

    Newcomer

    Joined:
    Sep 10, 2005
    Messages:
    167
    Likes Received:
    1
    SSF2THD has the worst demo ever. The only mode available is 2-player local. So if you only own one controller, you can't even play the demo! What were they thinking?
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...