I can imagine people forgetting the headsets connected to the controller, putting down the control for a break to get a coffee say, and standing up with the headset still on. Not much though.expletive said:Why would someone need a wireless headset when it can plug into the controller? What added level of freedom is 'gained' by haveing a iwreless headset AND a wireless controller? Only way i see it is that you have to now charge the wireless headset as well...
Shifty Geezer said:I can imagine people forgetting the headsets connected to the controller, putting down the control for a break to get a coffee say, and standing up with the headset still on. Not much though.
expletive said:Why would someone need a wireless headset when it can plug into the controller? What added level of freedom is 'gained' by haveing a iwreless headset AND a wireless controller? Only way i see it is that you have to now charge the wireless headset as well...
AzBat said:Ask that to all the people who are buying all the Bluetooth headsets for cell phones.
Personally, I don't want the extra wire hanging down. Could lead to wire breaks. BTW, there are those things called batteries. No need for charging if that's not your thing. If done right, I could see them costing the same if not cheaper than Bluetooth wireless headsets($30 or less).
Anyway, I hate to bring the PS3 into this, but you know they're going to be touting the Bluetooth wireless headset as a feature. By then Microsoft will most likely have something to compete with it.
Tommy McClain
pipo said:The problem might also be Wal-Mart's scanners in the first place... Old models? Bad shielding?
Edit - could be (from the Joystiq link)...
Shifty Geezer said:True, but how many people using a headset are going to have multiple people in the same room with a headset? Aren't headsets for online gaming, which generally means one person per computer/console, rather than split/shared screen?
Shifty Geezer said:The inclusion of 802.11a is for use with Wireless networking and MCE data sharing. How many people with a wireless network use 802.11a? So as I understand it this is only really of use for people streaming content from an MCE PC, which is very few. And for the added cost over a basic 802.11b/g wifi adapter I don't think it's worth. Better to provide a 802.11b/g adapter for $30-40 for those that only want this for connecting to the internet and don't care to stream cotent over 802.11a Wifi.
scooby_dooby said:Umm, everyone who has MCE, or Windows Vista.
Very few? Maybe now, in 2 years...I don't think so.
Although, I do agree with you that they should've offered the cheaper b/g adapted as an option. I can only think they did this to avoid confusion with the consumer, with what is already a very complicated console, with it's 20+ accessories or whatever.
expletive said:Thing is, a bluetooth headset makes actually holding the cellphone superfluous which is more convenient. With a wireless headset here it doesnt matter becuase you still need to hold the controller, it doesnt change anything.
expletive said:Didnt really follow your point about the batteries.
expletive said:I think the wired headset costs $20. I'll be the most surprised guy in the room if the wireless one isnt at least $40(dont forget your wireless headset play-n-charge kit! ).
expletive said:Are you sure about a bluetooth wireless headset for PS3? My understanding was that the PS3 can only support 7 bluetooth devices total(which is why the spec says support for 7 controllers). Which would mean that if youve got 4 controllers, only 3 headsets (The PS3 itself is device number 8). They also admitted that having 2 PS3 in close proximity could cause problems.
expletive said:Thing is, a bluetooth headset makes actually holding the cellphone superfluous which is more convenient. With a wireless headset here it doesnt matter becuase you still need to hold the controller, it doesnt change anything.
AzBat said:I was under the impression it was just a set limit for the controllers and not a limit on the ammount of Bluetooth devices. If they're not offering wireless headsets for each controller that seems like a big oversight to me. I know a lot pf people will play 4-player splitscreen with Xbox Live each with their own Live account. That would allow each player to have their own headset. Would suck to be the odd man out playing online with a PS3. The proximity issue sucks too. Seems like Microsoft was smart to go with a proprietary technology if all these limitations are due to Bluetooth.
Tommy McClain