thop said:
QRoach, officialy Nintendo didn't want to use CDs because of the long loading times
Heh, I suppose that's why Nintendo approached Sony, an electronic-consumer company, back in the days, ey?
GwymWeepa said:
The ps2 had 16 pixel pipelines, only now is that being matched by videocards, its video memory badwidth was over 40GB/s, which has yet to be matched...but what does that give you? Sub-gamecube looking graphics...I don't know wtf they did with the thing internally, on paper ps2 was going to be a monster lol.
You missed his point which was clearly the timeframe difference. As to your question "what does that give you"? Well, games on a console that is much older targeted on an inferior process that is still able to compete with consoles that launched 18+ months later and even exceeds them in various areas (although underlyes in others). Pretty impressive if you ask me.