If CELL is what it's cracked up to be, I rather assumed they'd be emulating the whole shebang in-processor since it's not your typical CPU-to-GPU relationship. (Or failing that, work out a place to stick in an EE+GS, though I rather don't think they want to suck up the extra cost or spread themselves thin again by adding that to the PSTwo/PSP fab-sharing mix.)
Meanwhile, can one of the insiders please answer whether it's more technical feasability or "ownership issues" that stand in the way of the Xbox 2? At one point before, a lot was being made of nVidia-owned procedures that would have to be licensed extra for Microsoft to get real Xbox compatibility in Xenon.
Meanwhile, can one of the insiders please answer whether it's more technical feasability or "ownership issues" that stand in the way of the Xbox 2? At one point before, a lot was being made of nVidia-owned procedures that would have to be licensed extra for Microsoft to get real Xbox compatibility in Xenon.