I'm confused.
I watched the trailers, which looked pretty good.
I watched the gameplay review that was posted in this thread and it pretty much cemented my opinion that this game would be exactly as I want it to be. A full on, old-school shooter, where you are an invincible super warrior who can carry a stupid amount of weapons and ammo and while you can try to lean and play a bit steathly, the game is really about just being an ammo sponge and dealing out more damage than you take.
Isn't that what Wolfenstein is supposed to be?
Now, playing this game would be a challenge for me because I don't ever play games that way. I hate taking damage, I really hate dying even if it doesn't negatively impact my position in the game. It just breaks my immersion factor. I like to project myself into the character and play "more smartly". But that's also why I can never play the "tank" character in games and I've found games that have items that provide bonuses for dying (shields that blow up and destroy everybody else, etc) extremely difficult to play.
But I know that is what Wolfenstein is, and I know that I would be a much better gamer if I could adapt to any of the character types. Rather than being the guy who always tries to look through the sniper scope before entering into an area, or always trying to make sure there is some path of retreat or cover that I can hide behind, or always trying to surveil the map to locate higher ground and get to that vantage point for an advantage (Sun Tzu taught me that).
I can't imagine buying Wolfenstein and then being upset at a lack of choices or being forced to play the ammo sponge/tank character.
That's what the game is, right?