chosen_colette said:i am Jessica, if you must know =)
Seriously?, or was that just a joke?..
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chosen_colette said:i am Jessica, if you must know =)
Well Flipper had 2.1MB for the framebuffer and z-buffer, which is exactly how much you need if they're at 640x576.Guden Oden said:A PAL frame might be 576 lines, but it's not neccessary to actually draw graphics on all of them. Probably you wouldn't want that anyway since most TVs don't show that big a frame anyway (you wouldn't want the TV text data appearing on screen, for example).
Was 324MHz 64bit 1T-SRAM overkill for Gekko @ 485MHz? Also remember that Flipper/Hollywood use that RAM too.hupfinsgack said:OK, let me rephrase wouldn't 650Mhz 64bit or 128bit 1T QSRAM be overkill for a supposedly "overclocked" Gekko @ 729Mhz?
mattcoz said:Fake? Damn.. oh well.
Well Flipper had 2.1MB for the framebuffer and z-buffer, which is exactly how much you need if they're at 640x576.
Was 324MHz 64bit 1T-SRAM overkill for Gekko @ 485MHz? Also remember that Flipper/Hollywood use that RAM too.
Fox5 said:Wasn't it only 162mhz?
chosen_colette said:i am Jessica, if you must know =)
Fox5 said:Wasn't it only 162mhz?
fearsomepirate said:To make things a little complicated (sorry!), Jessica tells me Ubi's been putting a little heat on her to take the interview down. Allegedly, Nintendo's already seen this and is not terribly happy with a few items in the interviewj, which, if true, doesn't surprise me in the slightest. So it would seem Ubisoft would have some motive to deny the interview if real.
If you want to give me all kinds of negative rep, remember, I'm just the messenger. This is how things transpired:
Jessica: Just got back from E3! Listen to this story....and so Mr Poix said he'd give me an interview. What should I ask him?
Me: Cool. ::writes some questions::
Jessica: Thanks! :: time passes:: Here's the first part. He said he could talk again tomorrow, since it was almost midnight over there when I talked to him today.
Me: Great.
::time passes::
Jessica: Well, here's the rest.
Me: Excellent. I'll let the guys on B3D know, and the news will spread on its own. Hope you're not making this up.
Jessica: Nope. I've got a recording and [tells me some off-the record info]. You can hear the recording when I get my dubbing cables for my mini cassette player.
I've found Jessica to be believable. The interview responses are not consistent with her writing ability, the specs contained therein are significantly lower than what she has always expected (i.e. if she was going to write a fake interview, I believe she would have written higher specs), and she told me significant amounts of "off-the-record" information that would have made great interview material and is easily discredited if false (some of it was about future game announcements). I guess I like to think she wouldn't deep-six a friendship to get hits on her website.
Teasy said:Seriously?, or was that just a joke?..![]()
pc999 said:The site as been edited.
chosen_colette said:Apparently mr Poix told me things he shouldnt have and ubisoft is having to deny everything to people to cover their own asses on the matter, if it were truly fake theyed have threatened a lawsuit already, and they havent so.... =)
Ooh-videogames said:Jessica don't cave, hopefully it forces Nintendo to fess up and reveal the specs themselves. The interview made it to GAF, TeamXbox, IGN, and many of them immediately dismissed the interview as fake.
Whatever the secret is, it must be connected to the chipset because Nintendo is its best to keep devs mouths shut. I guess its more exciting to a gamer to see something acheived graphically on a console, you know absolutely nothing about. Its the surprise factor.
what do you mean by that? and do you and the rest of b3d think its fake?pc999 said:Most call this a fake so it would be a suprisse anyway.
chosen_colette said:it spread out that far?