WiiGeePeeYou (Hollywood) what IS it ?

Discussion in 'Console Technology' started by Megadrive1988, May 21, 2006.

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  1. mattcoz

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    I don't recall it ever going to have 8MB of embedded 1T-SRAM, and I followed it very closely from the beginning.
     
  2. fearsomepirate

    fearsomepirate Dinosaur Hunter
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    Except you're not buying a GPU for your PC. You're buying a whole machine, a controller, access to Connect24, Virtual Console, and the ability to play Wii games. Good luck finding a better gaming package for $200.
     
  3. thundermonkey

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  4. fearsomepirate

    fearsomepirate Dinosaur Hunter
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    Graphics: Roughly somewhere between an x1400 and x1600
    CPU: Roughly somewhere between an AXP 2400 and AXP 3000
    Memory: Clocked at 650 MHz
    EDRAM: 2MB frame/2 MB Z/4 MB texture
    Geometry engine: Fully programmable
    Pipelines: "double" gamecube.
    Features: Can do 8xAF, 4xAA, normal/bump mapping, and self-shadowing
    Physics: Some workload can be shifted to the GPU
     
    #204 fearsomepirate, Jun 2, 2006
    Last edited by a moderator: Jun 2, 2006
  5. Shifty Geezer

    Shifty Geezer uber-Troll!
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    My question is how do we relate what was shown at E3 on Wii SDKs with the proposed GPU specs? Doesn't look to me like devs are targetting x1400 level. Have Nintendo basically had no idea what level graphics performance they would provide and just said to their devs 'stick with GC+ for now and we'll let you know what the hardware will really be capable of 6 months before it's released'?
     
  6. pc999

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    This has playable demos, with 2 weeks old HW that is said (by Ubi, see gamespot) to be just as base from Wii HW (or something like).

    Anyway it happened with MS in playable games last year E3.
     
  7. Megadrive1988

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    yeah, although just in case Nintendo puts pressure on teamxbox.com or any other website/forum, to take down the info (assuming its real, which i don't), you can always find the original published interview on usenet http://tinyurl.com/jq85k
     
  8. pc999

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    Dont know but I saw that in other forum , it is just to comfirm.
     
  9. Megadrive1988

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    you saw it on another forum, like some time ago, before this interview went online ?
     
  10. pc999

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    Yes, althought not long ago, really at the time I didnt bother with it, meybe just a coincidence....:???:
     
  11. Megadrive1988

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    fair enough.
     
  12. StefanS

    StefanS meandering Velosoph
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    It's from Matt of IGN: He said 2MB texture cache 1MB frame buffer or vice versa. Thus 3MB eDRAM
     
  13. StefanS

    StefanS meandering Velosoph
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    The question is, if that interview is indeed real, why doesn't a single Wii game show graphics that are adequate for such a hardware?
     
  14. Megadrive1988

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    because so far, everything has, from what've read, been developed using the old Flipper or overclocked Flipper. not the new GPU.


    i'm now leaning towards this interview being FAKE, until some further confirmation of some kind comes out.


    if it is fake, it's the best damn fake so far, because it's extremely conservative in spec, it does not put Wii within reach of Xbox360 or PS3 level. since a GPU between X1400 and X1600 is not nearly as powerful as Xenos.
     
    #214 Megadrive1988, Jun 3, 2006
    Last edited by a moderator: Jun 3, 2006
  15. pc999

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    Again XB360 playable demos from E305...

    BTW I saw here that isnt the first time that XavierPoix break NDAs, is it real?

    Actually if Xenus is really in the level of X1800-X1900 given the benches of them (eg B3D) it should be able to play more or less the same given 1/3 the rez.
     
    #215 pc999, Jun 3, 2006
    Last edited by a moderator: Jun 3, 2006
  16. Megadrive1988

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    maybe yeah. but then, if developers got to make Xbox 360 games at 480p, then Xenos still outclasses the claimed GPU in Wii according to the claimed Ubisoft interview.
     
  17. thundermonkey

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    That was me that said that. I didn't mean outright break NDA's, but from what I've heard he likes to skirt them.
     
  18. chosen_colette

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    well he did a bit more than skirt one this time apparently, ubisoft emailed me demanding it be removed, and im not about to do that, so i changed the parts that wouldve broken an NDA. It doesnt matter and i still have the interview, the word is out there, over 200 thousand hits since fearsome posted it here, with ~6 - 7k being direct clicks on that post =)
     
  19. thundermonkey

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    Can't deny if I was in his position I'd do the same.

    Then I'd get a nice chewing from my superiors and have Iwata scream at me in Japanese.

    Damn I want to be in the thick of it, making games and being screamed at by Japanese men.:(
     
  20. chosen_colette

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    LOL. yea they wont admit that it happened, they have already denied it in emails to people, but nobody from the paris branch has done so nor has there been a public denial (expect one of those soon though if this picks up any more steam) I didnt forsee it becoming this big of a deal, and apparently ubisoft doesnt like the position they are now in.
     
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