Wii U retail impressions?

It's a dumb statement because you attributed the share price fall in 2008 to wii sales when it was only due to the crisis..

Got a chart of Wii sales history to show that they did NOT start dropping in 2008? Can you show when they did? Could you find the p&l charts you said you couldn't access because you were on your phone? (thanks Shifty Geezer, I didn't even know it was an L and not an I in the second letter..) I know that in 2011 they reported a loss.
 
Was in Best Buy tonight and saw a stack of 5 or 6 Wii U basic's out on the floor, freely available. Didn't see any deluxes. Jives with about what I expect. Wii U selling decently, but not spectacularly. Basic's more available than Deluxe.

Mostly I've been deeming Wii U available near me via Wal Mart's stock checker, but some say those are unreliable.

Seems like Nintendo really messed up the Basic/Deluxe value proposition too. Basic is truly the unwanted duckling. I think MS hit the balance much better with the core/4G vs HDD versions over the 360's life, where both seemed to have more equal value.
 
Wii U's UK eShop seems pricey:

  • Trine 2: Directors Cut - £10.99 (limited offer price)
  • Puddle - £7.99
  • Nano Assault Neo - £8.99
  • Little Inferno - £12.99
  • Chasing Aurora - £10.79
Puddle was launched at £5.50 on PSN.
 
Finished unpacking and setting up my Wuu (black 32GB version) a short while ago and played a little bit of Super MariU just to see what it'd feel like.

The whole package is quite hefty, weight-wise. Surprisingly so actually. Of course, there's a LOT of cardboard stuffed into that box, and the console wuu itself has a lot of metal shielding inside of it, which makes it weigh quite a bit actually despite the weak-ass hardware it contains. The wuublet is, as others have reported, not very heavy, but its wide girth makes it uncomfortable to hold with just one hand (lever effect), so using it with the stylus is going to be problematic unless supporting the thing against one's legs.

Setting up the console goes through quite a lot of steps. There's no option to set time and date from an internet server (BOOOO!), and initial setup mentions nothing about the Nintendo ID you need to do...whatever the hell it was in Super MariU. That came as a bit of a surprise when I started the game and it asked if I wanted mmmblaha? Ok, I said. No, no mmmblaha for you without Nintendo ID!, the game said. OK I said, fuck it then, just let me play the game! Ok, the game said. Now watch this silly intro of Princess Peach getting kidnapped for the millionth time (SERIOUSLY Nintendo... This is getting so old it's way beyond cliche, parody of itself and anything similar.) Oh well. It's Super Mario, maybe I'm expecting too much of it...

The fan is very slightly audible. The disc drive is much more so, especially as the disc keeps spinning as long as it's still in the drive, even if you're just staring at the system update screen (which is downloading veeeery slowly...) The disc spinning thing really ought to be fixed. It was friggin' annoying with the 360, and while the Wuu drive isn't anywhere as noisy as that unbalanced centrifuge that was early-model 360s it's still irritatingly loud. A lot more audible than Wii was, and that drive wasn't totally silent either.

The wuublet screen seems decent enough quality, there's no discernible color shifting from tilting the thing, so it can't be TN matrix. There's quite a bit of brightness shift, but this isn't as big a problem as color shift would have been. The touchscreen functionality is not very precise when using a finger though, tapping works well enough but dragging a scrollbar is rather jittery and twitchy. Nintendo needs to add some interpolation to its touchscreen input routines methinks. The stylus is better, but still not exactly awesome.

The Pro controller is reportedly in very short supply, and more are unlikely to arrive before christmas. I have good relations with the staff at the Game store where I bought the console however, so I managed to snag one. There's a USB charging cable included, which I did not expect. Will investigate if it works with the wuublet, but considering that the wuublet PSU is 1.6 amps and USB is specced at 0.5A makes me not terribly hopeful it will work. Or at least not work well; charging would likely take many more hours than when using the PSU if Nintendo isn't supplying more current through the USB socket when a wuublet is connected...

Right now my wuublet is charging using the PSU (it had almost no power in its battery as-delivered) so I can't check. I want to do a proper first, initial charge while it's still new.
 
Got a chart of Wii sales history to show that they did NOT start dropping in 2008? Can you show when they did? Could you find the p&l charts you said you couldn't access because you were on your phone? (thanks Shifty Geezer, I didn't even know it was an L and not an I in the second letter..) I know that in 2011 they reported a loss.

The drop in share price started at the same time as the lehman brothers crash and the events that followed. Wii sales has had nothing to do with the drop in share price in 2008. 2008 was by the way the best ever year for Nintendo. How you still seem I think that the share price drop in 2008 was anything else but the financial crisis seems quite shocking for me!

Their fiscal 2009 (which is 2008 ) broke all their records in terms of EBITDA and EBIT and sales (fiscal 2008 was also extremely good and had higher net income, lower everything else not that anybody cares about net income). The awesome 2008 is probably driven a bit by very strong usd performance during the crisis, but I cba to check.

Fiscal 2010 (2009) was third best year ever... During which nintendo dropped 35% in share price..

Like I said 3 posts a go. Share price is a stupid indicator for financial performance because even after you adjust it for dividends, issues and debt (so in reality we are talking market cap) it will move depending on expectations about the future performance, not the current reality.
 
Seems like Nintendo really messed up the Basic/Deluxe value proposition too. Basic is truly the unwanted duckling. I think MS hit the balance much better with the core/4G vs HDD versions over the 360's life, where both seemed to have more equal value.

Not at first. I think we all remember the unflattering nickname that the 360 Core system was known by...
 
Wii U's UK eShop seems pricey:

  • Trine 2: Directors Cut - £10.99 (limited offer price)
  • Puddle - £7.99
  • Nano Assault Neo - £8.99
  • Little Inferno - £12.99
  • Chasing Aurora - £10.79
Puddle was launched at £5.50 on PSN.

Yeah we're getting boned on the prices for sure. From the console itself to the eShop games :)

Still can't quite fathom how d/l full games can be more than the equivalent retail version. I know they dont want to pi$$ off retailers....but geez.
 
launches today in nz

from dse nz dollars, so price wise the wii U doesnt seem that bad

$429 Wii U White Console Basic Pack
$539 Wii U Black Console Premium Pack
$349 PS3 12GB Console
$449 PS3 500GB Console
$279 Xbox 360 4GB Console
// no xbox360 250gb but looking at other stores seems to be $399
 
It's also in stock everywhere in Canada, and has been since launch.
It looks like it's back in stock at many retailers in the US. I'm curious if they'll replenish the stocks fully before xmas.
http://www.nowinstock.net/videogaming/consoles/nintendo/wiiu/

Just freely added a deluxe to my cart at gamestop.com...

Wow this cant be good.

Not at first. I think we all remember the unflattering nickname that the 360 Core system was known by...

True. Eventually they got the value proposition right though, in that neither SKU was definitively the black sheep.
 
Had a play round my cousins as he got his Zomie U console deal yesterday.

Mixed feelings about it, first of all I loved Zombie U!!

But the main excitement is the controller which I don't like for a few reasons...

1. It's too damn big, I have decent sized hands and the top shoulder buttons are not very comfortable or easy to reach.

2. The picture quality on the screen is not as good as I was expecting either, was quite bad as the pictures and colors just didn't jump out and wow me.

3. I think the screen itself is too big as well, it really could of done with being half the size it actually is.

A part of me thinks that they just should of ditched the screen and spent what was saved in making the thing faster, I'm not going to fully dissmis the screen until developers get more time to use it effectively but so far I'm very underwhelmed by it.
 
360, PS3, and Wii were really difficult to find during first three months after launch. It has only been about 2 weeks and it is not that difficult to find one in stock. Is Nintendo doing really good job with supply or demand is just not there?
 
Unfortunately it's probably a lack of demand. I mean with both the PS3 and the Wii launches, common media was full of reports about the craze, people standing in line and sometimes fighting each other and so on. But now there's not even a word about the Wii U.
 
I think the problem is that Wii U is lacking a wow factor that Wii had it in spades. The motion control was kind of revolutionary thing when Wii came out and it quickly caught people's interest, and massive sales followed. For the Wii U, a tablet controller is pretty good idea but it is not something that we have not seen before, as many people already have smartphones and tablets.
 
Exactly, Wii has significantly expanded the user base beyond the Nintendo franchise fans, taking away millions of casual gamers from the Playstation 2. But they're not loyal to any brand and are up for grabs to anyone.

The Wii U does not offer anything to catch their attention, there was no E3 media buzz around it or any show of public interest at the trade floor. And on top of it it's the most expensive console on the market at this time. The PS2 sold the most units when it was cheap and IIRC the Wii was also cheaper than the HD consoles at it's launch.

Which also makes it clear that there's a very good chance for MS or Sony to move a hundred million units or more in the next generation. So the competition may get even stronger now that there's no unbeatable number one ;)
 
I would say people aren't impressed with the Wii U, at least around here on these forums. I think after we've seen so many gimmicks between Move, Wiimote, Kinect etc from all the players you would tend to get a little wary of using your imagination to decide on what a product can and cannot do and with experience the wisest thing to do is wait for results, we haven't got anything yet really that shows a must have experience on the Wii U and hence the results are lacking.
 
Unfortunately it's probably a lack of demand. I mean with both the PS3 and the Wii launches, common media was full of reports about the craze, people standing in line and sometimes fighting each other and so on. But now there's not even a word about the Wii U.

It's fascinating all the various spin from some corners (too be expected).

"Nintendo is doing a fantastic job keeping retailers supplied"

And

"It's likely the days of console sellouts are over. PS4 and 720 wont sell out either"

Wanna bet :p ?

Also we can be pretty sure it's not spectacular demand because Nintendo announced 400k over black Friday. Less than PS3 and 360.
 
Back
Top