L233 said:ChrisRay said:Why will AF not be feasible in EQ2? just curious, Havent heard anything about that.
They demonstrated it at FanFaire on 3 GHz, 1 GB RAM machines with 256mb GF 5950 video cards and the best they could do was medium settings for graphics. It was also mentioned that a GF6800U won't be good enough to play it with all the eye-candy turned to max.
Doesn't sound like there was any room to waste fillrate on AF/AA .
Sandwich said:Back to the original discussion, unless Ati manages to significantly improve OGL performance I think the X800xt shouldn't be crowned king of the hill yet. The 6800 can still beat the X800 in a few popular benches and the 6800 does have some extra bells and whistles.
davepermen said:uhm.. what benches are ogl again? q3 doesn't need to get more optimisation, to beat a geforce. those several houndred fps are more than enough. any recent opengl game in benches? todays opengl is quite powerful, and works great on ati hw. i'm not in knowledge of any opengl game that uses any of these features.
i don't care if ati doesn't really bother about old games. they run good enough. and all q3 games i know of run good enough.
but i could be wrong, so please enlighten me (but yes, todays opengl can run very fast.. this i know for fact, programming with it)
Sandwich said:davepermen said:uhm.. what benches are ogl again? q3 doesn't need to get more optimisation, to beat a geforce. those several houndred fps are more than enough. any recent opengl game in benches? todays opengl is quite powerful, and works great on ati hw. i'm not in knowledge of any opengl game that uses any of these features.
i don't care if ati doesn't really bother about old games. they run good enough. and all q3 games i know of run good enough.
but i could be wrong, so please enlighten me (but yes, todays opengl can run very fast.. this i know for fact, programming with it)
Of the top of my head: OGL games like CoD, NWN and JK run faster on a 6800.
Sandwich said:Oh very well, I can't really argue with that. Why are all the games with pretty new features all directx anyway? Are game devs going to abandon ogl?
Chalnoth said:Still, I think it's definitely a good idea, and should become standard by the time the next generation comes around. I just don't see it a "wow" anywhere in relation to the technique.