Why no Xbox2 at CES?

Not showing Xbox2 at CES was


  • Total voters
    154
Qroach said:
IMO, it's nonsense like this that totally invalidates any further opinions from you. Jeez, and people call me a fanoi, despite the fact I don't go making up my "own" marketing terms. A "Cell world"? Where do you come up with this garbage :rolleyes:

First of all, what's "nonsense"? Do you believe X2 won't be inferior? Or do you think it was that year head start which is responcible for Sony being at 80 Million PS2's as of today (86 Million by March) while Xbox is still around 17M if lucky? BTW, you did good at your XBox sales predictions...

"Cell World" isn't my term, it's Masashi Muromachi's. I'll let you look up who he is... I mean, I realize you respond to me irregardless of what I state and bash anything I say, but before you keep saying things that make you look stupid (like last time I requested the DM bashing pic be taken down), please do a little background research.
 
Vince said:
No it's not, they're going to be head-to-head with Sony's launch and marketing of superior multimedia system and hardware based on their Cell world. You really think they have a chance in hell of them coming out on top? How quickly we forget how a simple MGS2 video on PS2 basically stunned and owned E3 just a few years ago; you think this isn't going to happen again?

I am not sure anyone is saying htye will come out on top. I think you overestimate the importance of the power of the PS3. While important, developer support, quality games, and a large gaming library are more important. If MS goes into E3 with playable games that look next gen and excellent HW they will do well.

Sony would need to show some killer movies, actual gameplay footage, that totally blew the Xenon away to make me go, "Xbox2 has no chance". I think it would be safe to say that the nVidia deal ensures PS3 games wont be looking leaps and bounds better, at least not at launch. Even you have noted that we are heading to a point of deminishing returns on graphics, will one year of extra HW development make such a difference that PS3 movies at E3 will be more impressive than playable Xenon games?

This being said, it's not necessarily a bad think they they didn't unveil at CES as Sony would have overshadowed with PSP,

The PSP would have overshadowed the Xenon at CES?

and the ISSCC hype untill March unveiling. It's my opinion that launching early was a bad strategy born by the fallicious idea that Sony's only ahead because of their launching earlier. This is incorrect as the derivates of Sony's growth over Xbox continued to grow into atleast 1H2004, never slowing due to an Xbox influence at all.

I would not say that was the only thing. The PS had a lot of momentum at the end of its lifecycle, so that certainly helped. The PS brand also gained a "cool" factor. PS2 also have DVD inbox and backwards compatibility with a large library of games. Sony also leaned on the hype machine with PS2. I am actually shocked the PS2 did so well at the launch considering the launch library of games was so weak (the DC had a much better library at the time imo). So adding all that up and throw in an early launch against your main competitors, and you have a good mix for a strong PS2 launch.

To ponder MS thinking on the early release, I would guess the high price of the Xbox is a major factor. They made an unwise contract with nVidia and have some high cost parts that are preventing them from shrinking down the Xbox and making it more affordable. So I would not say PS2s early release is the only factor--maybe part of it, but surely there are more motivating factors than just the PS2 launch.

As for the growth data, that is an odd way to look at it. Why would you expect two congruent growths orn the Xbox to eat away at the PS2? The fact is the early release did contribute to getting a good foothold in the market. And I think you would recognize that it is a snowball effect: Popularity breeds growth, growth breeds popularity. I doubt anyone is saying that the Xbox is behind only because it release later; I think the general consensus that releasing later allowed Sony to get a big foothold (on many fronts and for many reasons) in the market.

As I see it, the momentum the Xbox has gained over the last year is impressive. It will be interesting to see if MS can feed off of it.

They've failed miserably compared to PSOne's template of breaking-in to the industry and only suceeded according to some abstract concept of the-MS-way.

The PS and SS fought pretty hard in Japan for a while. And a major factor for the PS success in the US was the fact many developers (like Square) jumped off the Nintendo bandwage when they stuck with expensive ROMS for the N64. Even then the N64 put up a good early fight. The PS success was as much a good plan as the mistakes of their competitors. Sega had a hack job of a machine (extra 3D power was more of a reaction tacted on than system design plan) and was coming out of the horrid 32-REX; and Nintendo as stated above was pushing expensive ROMs and was persisting in their usual 3rd party friendly behavior.

MS would have only been so lucky to have Sony and Nintendo make such blunders. Instead Sony cranked up the hype machine ("CELL World" eh?), provided a product with a ton of "cool" appeal and GREAT 3rd party support. Sony also gave value in the form of backwards compatibility to a massive gaming library and DVD movie playback. Nintendo, well, was still Nintendo--but this time without ROMs. Nintendo did hit hard with a lot of quality 1st party games and powerful/cheap hardware. e.g. Nintendo did very well in the 2003 holiday season at the $99 price point.

So while I will give Sony kudos for their success, the market conditions were also ripe. In some ways you could almost say the 32bit era was almost a gimmie consider Sony made no major goffs.

MS has had to face 2 very hard competitors while trying to break into the market. They have also had to do this with an expensive system and while trying to build a quality online service that caters to broadband (a small, but quickly growing segment). I would say MS has made some mistakes, but also done some good things. One big plus being the development of strong 1st party game franchises. They have laid a foundation...

Which leads to Xenon. MS has show they are learning from their mistakes. Their HW design (if we can trust leaks) takes a page right out of Nintendo's book--powerful and affordable. They have considered backwards compatibility, are looking at an early launch against their competitors, may have some surprises (Rare games at launch?), and other stuff going for them. If MS can downsize the mistakes and exploit things like XNA they could make an even better push this next generation.

That said, I think Sony has an ace up their sleeves. And it is not CELL. CELL may be exploited for PS3 exclusives, but cross platforming will take the edge off. I think Sony has done an EXCELLENT job of coordinating the launch of PS3 with a number of significant technologies, and I think BR will be a big selling point. I think it is 2007 when every TV over 27 (32?) inches must ship HD TV support. BR will be fast, big, and have exclusive support from the Sony movie studios. Since HD DVD has yet to get a full exclusive (to my knowledge) this tends to make me think BR will end up on top. And BR will be on the PS3, not the Xenon.

So I am not saying Sony will lose market leadership (I think they will do well), but I think you are being a overly negative and a tad nostalgic about Sony and the PS / PS2 launches. Just my opinion of course :)

If they unveiled at CES, Sony would have overshadowed at ISSCC and their March unveiling. And by not unveiling they're now head-to-head with Sony's PR machine that can fall on bigger numbers and a better system.

Bigger numbers--almost assured. A better system? Do not games make a system? MS seems to have solid 3rd party support, a franchise on fire (Halo), and maybe a bunch of surpises out of their $300M investment (RARE). The better system is long from being decided.

I think they've failed to grap that they are a niche with XBox, a niche of hardcore gamers and PC-gamers who've migrated -- a group demographic that demands the high-technology.

I guess we will see. A lot of people said similar things of Sony when they tried to break into the gaming market also--how could they possible compete with the Segas and Nintendos of the world? And yet they were able to catch lightening in the bottle, had a system easy to develop for, were 3rd party friendly, and took advantage of competitor mistakes and oveconfidence. Nintendo lost market leadership partly because they were over confident and did their own thing. I hope for Sony's sake that they are taking MS and Nintendo seriously.
 
I don't really compare portable consoles and their mainstream counterparts in the press. There's plenty of room for both, and they'd give different emphasis to each. PSP will attract a lot of attention (certainly wouldn't have overshadowed shit at CES though, but certainly will come March), but if there is no word from PS3 or N5, then Xbox 2 will be getting all the "main console" press. If Microsoft showed off at CES and kept releasing more and better information at each major crossroads (March and May, mainly, but new tidbits at any major gaming event) they'd certainly be able to stay in the limelight. I imagine they're not running ahead of schedule enought to solidly stand behind the major specs or have any particular project doors-blowing enough to act as lead-off for them at this point, though.


Meanwhile, Vince--down a few notches, please. Oy shaboy...
 
Acert93 said:
MS has had to face 2 very hard competitors while trying to break into the market.

I'm not attacking your beliefs directly (more making a general address to all here), but I'm getting a sense of skewed perspective here in attempting to explain why XB could not be a wild success in the same way PS2 is. People luuuuv to expound upon the virtues of GC and Dreamcast- hardware and software. So how can that not be seen as tough competition for Sony to make a reprisal appearance in?

They have also had to do this with an expensive system and while trying to build a quality online service that caters to broadband (a small, but quickly growing segment).

XB has been able to match any price reduction PS2 did along their lifespan. So it's not like there was a price stigma to the consumer. People also luuuuuv to point out MS's "unlimited" financial backing, so the hardware cost to MS should not have been any significant factor to market success. This is also not to say that the online scene is missing on the PS2 camp. Y may not have every single bell and whistle as X, but the bottomline is that there is online gameplay available for both.

I would say MS has made some mistakes, but also done some good things. One big plus being the development of strong 1st party game franchises. They have laid a foundation...

People luuuuuv to point out the launch mistakes of the PS2 (arguably lackluster 1st gen titles and a not-so-developer-friendly development suite), but when it comes to explaining why XB did not do as well as expected, it is alluded to a "perfect" PS2 launch?

These are all red herrings. The fact remains that PS2 owned the market on its merits, and XB did not.

This duplicitous mindset seems to be continuing on wrt XB2. Regardless of how they manuever, there will be somebody who can explain it as a "good thing" or "they meant to do that". If they did show something at CES, then it would have been "proof" how glorious it will be when it finally arrives in consumer venues. If they didn't show something then they are holding their cards close to their chest and protecting against hype escalation. Essentially, they can't do any wrong as far as some are concerned here. It seems they are a bit short on gloom explanations (which seem to issue copiously wherever Sony does or does not do something). Maybe MS is behind on their project this time? Maybe they have encountered a hiccup in this strange new architecture? Maybe their hardware performance is not meeting up with expectations? Maybe the CG they had available for exhibition at CES was simply not compelling? Maybe ATI's GPU is not passing muster? Maybe ATI is having trouble coming up with resources for development of 2 GPU designs for 2 high profile customers? Maybe they are having difficulty acquiring working samples of Xenon? Maybe developers are having trouble coming to grips with this new architecture design? All of these things could be "proof" of XB2's eminent doom or delay, but that could just not be in the minds of some here.

...just had to get that off my chest.
 
How about Microsoft doesn't want Sony trying to snatch an idea and pull a "me too!" sort of thing... if Xbox 2 has something that a lot of people like...
 
DopeyFish said:
How about Microsoft doesn't want Sony trying to snatch an idea and pull a "me too!" sort of thing... if Xbox 2 has something that a lot of people like...

Actually, I think Nintendo fans have already taken that line.
 
Vince said:
DopeyFish said:
How about Microsoft doesn't want Sony trying to snatch an idea and pull a "me too!" sort of thing... if Xbox 2 has something that a lot of people like...

Actually, I think Nintendo fans have already taken that line.

Imagine if Microsoft was demoing Xbox and xboxlive before PS2 launch (wouldn't have been possible, but just assume it was)

What if they ended up taking the hard drive idea... soundtrack idea... matchmaking idea... headset idea... (broad, and not just socom 2) ethernet out of the box

do you think MS would be where they were today? Probably not.
 
DopeyFish said:
What if they ended up taking the hard drive idea... soundtrack idea... matchmaking idea... headset idea... (broad, and not just socom 2) ethernet out of the box

Well, see this is the thing we're going to disagree on: I don't see those ideas as unthinkable by Sony or Nintendo. Sony had an expansion bay for a HDD and Networking -- I consider their optional use more a buisness/fiscal decision than creativity or technical in barrier -- with USB the headset was an unavoidable accessory and which gave rise to things MS didn't have like eYeToy.

I really don't put much stock in people when they talk of corperations "showing their hand" as everyone internally has a good idea of what's going down.
 
randycat99 said:
Acert93 said:
MS has had to face 2 very hard competitors while trying to break into the market.

I'm not attacking your beliefs directly (more making a general address to all here), but I'm getting a sense of skewed perspective here in attempting to explain why XB could not be a wild success in the same way PS2 is. People luuuuv to expound upon the virtues of GC and Dreamcast- hardware and software. So how can that not be seen as tough competition for Sony to make a reprisal appearance in?

Hi :) Good post. I did not take it personal ;) Some answers from my perspective follow.

I cannot answer for everyone else (I think I give Sony credit for the things they do, check my other posts) but I did give some reasons why I think Sony had it easier against the N64 and SS. I think they did an excellent job of nailing the PS3 product. They built insane hype and rode the wave of PS success--that is what you are supposed to do, and Sony did it well. Sony had to face tough competition this round also from MS and Nintendo, but being the market leader and having momentum and great product perception kept the ball rolling. This made the Xbox release that much hard IMO (just my opinion, but I think a fair one).

I would note though that there are some real DIE HARD Sony fanboys here also and quite a few very active anti-MS and anti-Nintendo people here also.

They have also had to do this with an expensive system and while trying to build a quality online service that caters to broadband (a small, but quickly growing segment).

XB has been able to match any price reduction PS2 did along their lifespan. So it's not like there was a price stigma to the consumer. People also luuuuuv to point out MS's "unlimited" financial backing, so the hardware cost to MS should not have been any significant factor to market success. This is also not to say that the online scene is missing on the PS2 camp. Y may not have every single bell and whistle as X, but the bottomline is that there is online gameplay available for both.

Because of the strong PS2 market presence, just matching Sony was probably not good enough--especially considering the huge 3rd party support/backwards compatibility Sony brought to the table. Sony had a lot of perceived value (toss in the DVD player!) and was a known/reliable product with great support. For the same price MS would have to convince consumers it was the better buy.

I agree about the online play. The fact the PS3 CAN do it I think it almost good enough. I have a friend who plays Madden online with his PS2. I do not think 3 years ago, or even 2 years ago, that we could say Xbox Live was hands down the dominant online service--it was too new. Great potential, but there was still time for Sony to make a move.

So the PS2 online "check box" was valid, and even is today, even though Xbox Live is a much superior service. And we are talking about a small segment of consumers--but this segment is growing. MS has built good inroads here imo, but nothing is stopping Sony from doing the same.

I would say MS has made some mistakes, but also done some good things. One big plus being the development of strong 1st party game franchises. They have laid a foundation...

People luuuuuv to point out the launch mistakes of the PS2 (arguably lackluster 1st gen titles and a not-so-developer-friendly development suite), but when it comes to explaining why XB did not do as well as expected, it is alluded to a "perfect" PS2 launch?

These are all red herrings. The fact remains that PS2 owned the market on its merits, and XB did not.

"Lackluster 1st gen titles" and a "perfect" PS2 launch are not opposites :) IMO PS2's first year of games was pretty poor, but the PS2 did well. Remember, DVD players were a hot item, as was the PS brand. You get access to all the old PS games (and $20 bargin bin games), a couple great titles, etc... and the PS2 launch was great. It still was not perfect, but it did what it needed to do. I think it is a pretty well accepted fact that the best product does not always win, or that poor products do not sell well. I am not saying this applies to the PS2 (because it does not), but there is a lot that goes into sales. Look how strong perception has affected Nintendo.

I would say the PS2 owned the market based on its merits, momentum, marketing/hype, developer support, and consumer image/security. It was a product with value and consumers recognized that.

Xbox was an unknown, with no momentum, less developer support, and shipped later. I would even go as far to say that since it is so "cool" to hate MS that they also had a negative image in some ways. "Are my games going to crash? Will I get a virus? Will it have a bloated OS? Are they serious about making games or is this a mini PC?"

I guess I look at the market as dynamic with a lot of variables. But the important thing is that Sony got consumer confidence early, maintained a popular stance as the "best place to play cool games" and never let that go. It is hard to make inroads on a market leader if they make very few mistakes (and the ones they make they compensate for very well--like the weak 1st gen titles was offset by a lot of factors like backwards compatibility, DVD player, a lot of hype of coming games, and Sony's past great support). I think it is fair to say Nintendo and MS would like to be in Sony's shoes ;)

This duplicitous mindset seems to be continuing on wrt XB2. Regardless of how they manuever, there will be somebody who can explain it as a "good thing" or "they meant to do that". If they did show something at CES, then it would have been "proof" how glorious it will be when it finally arrives in consumer venues. If they didn't show something then they are holding their cards close to their chest and protecting against hype escalation. Essentially, they can't do any wrong as far as some are concerned here.

I dunno, I am sure there are pro-Xbox people who saw the CES non-mention as good or bad, and anti-Xbox people who saw it as good or bad. I think I explained why I thought it was good earlier--I do not think they should show their hand to early and keep the focus on games. And while I am sure there are some who would express the Xbox can do no wrong attitude, I would say most here who are positive about Xbox are not that way. I am sure if you asked most here if MS has made mistakes and they would say yes. Personally, I can look at what both Sony AND MS are doing and say "Both are doing this and this right".

Also, you must admit, there are some loud and very opinionate ANTI-MS (and anti-Nintendo) people here also. EVERY move they make they slam and blast--not a good word to express. Even more they bash others if they question a move of the market leader and treat people as if they are stupid. IMO, I sense more "Sony can do no wrong" here than anything else. It goes both ways I guess :|

It seems they are a bit short on gloom explanations (which seem to issue copiously wherever Sony does or does not do something). Maybe MS is behind on their project this time? Maybe they have encountered a hiccup in this strange new architecture? Maybe their hardware performance is not meeting up with expectations? Maybe the CG they had available for exhibition at CES was simply not compelling? Maybe ATI's GPU is not passing muster? Maybe they are having difficulty acquiring working samples of Xenon? Maybe developers are having trouble coming to grips with this new architecture design? All of these things could be "proof" of XB2's eminent doom or delay, but that could just not be in the minds of some here.

...just had to get that off my chest.

Hmmm... "XB2's eminent doom" See, if someone said that about PS3 you would have a cow ;)

Exceptions and certain posters aside, I think most here try to grapple with what is known when forcasting (unless it is one of the fun speculate about speculation about speculation threads hehehe). e.g. When it was thought that Sony may go with a CELL based VPU there were some legit questions about how CELL would operate in such an environment. (I just picked that one at random). MS not sharing Xenon info is not a reason to forcast doom or to jump to many conclusions. MS setting a 2005 Xenon ship date and not showing playable games at E3 would be a sign of doom and gloom. See the difference?

As for your reasons above about CES, you know, any one of those (or a combination there of) is possible. But we do not know enough to lead us to that direction yet. Personally, I would be curious to know how many developers have been working on Xbox stuff and for how long. Nov 2005 is 10 months away--I would say developers would have needed to have started working on their games at least 8 months ago to have something to show at the launch. 8 months seems like a short time to have quality demos...

This is a potential doom and gloom area. The only positives I can see in this area are (1) XNA and PC ports (2) Rare must have been doing something the last couple years (3) Consoles usually have slender title selection at release and (4) if they ship in 2005 a few good games will be enough get momentum to have a slew of titles in 2006 when PS3/Revolution launch.

But as always, developer support is a KEY issue. This is an area where Sony has done great and if MS hopes to gain any marketshare in the next gen they need to continue to increase their developer support. Sony wont give up its turf easily and look to have a great product in the PS3. E3 this year should be fun, no? :)
 
First of all, what's "nonsense"?

Nonesense is going around picking up marketing terms from PR or other related material and sprinkling them throughout your posts while trying to sound serious! That's what I call nonsense. "A cell world"? Do you even know what benefits the consumer will get from this scalable processor "cell world", yet you seem to beleive all the PR that it's going to be huge? Of course you still won't answer that question before trying to get me to answer another one of yours.

Do you believe X2 won't be inferior?
In the same way PS2 is inferior and it doesn't matter to anyone but tech geeks, yes!

Or do you think it was that year head start which is responcible for Sony being at 80 Million PS2's as of today (86 Million by March) while Xbox is still around 17M if lucky? BTW, you did good at your XBox sales predictions...

For one thing quit acting like a fanboi for a moment. I never made any predictions about xbox sales, do you hear that zippy? I never predicted Xbox wold sell better than PS2 or that they would significantly take a chunk of the market. PS2 already had a crap load of software and a significant market lead at that point. To answer that loaded question, sony had all the developer support, all tehpublisher support, and all the retail and marketing support of the entire game industry when the PS2 launched. That's enough to help anyone win. SONY will more than likely be first next gen too, but I certainly don't think it will be nearly as wide margin.

Cell World" isn't my term, it's Masashi Muromachi's. I'll let you look up who he is...

I really don't care who he is or where the term came from. do you honestly pick up PR terms and spread them around like candy with every upcoming video game generation, or is this your first time?
 
Its good MS skip CES. No reason to show Xenon. Xbox have done well 2004 matching PS2 in NA. People are buying into Xbox.

Let Sony show their hands at ISSC first to give the impression of Xenon not launching too early. Also allow more understanding of Sony development.

Vince why you still not explain to us your vision of this revolutionary Cell World? I really like to hear so all of us can appreciate your enthusim easier. How much more inferior do you think Xenon is to PS3, give us a gauge, let us into your mind for more understanding. Paint us as a glorious picture of this powerful Cell World then let us decide.
 
pahcman said:
Vince why you still not explain to us your vision of this revolutionary Cell World? I really like to hear so all of us can appreciate your enthusim easier. How much more inferior do you think Xenon is to PS3, give us a gauge, let us into your mind for more understanding. Paint us as a glorious picture of this powerful Cell World then let us decide.

Are you teasing? Cause i'm not sure what good that will do. Whatever he says, people won't believe him anyway so what's the use? People need to decide with their own heads, not based on what Vince tells them. Cause as knowledgeable as he is, he is not the Truth. (And this is coming from a mainly Sony loving guy like me)
 
Whatever he says, people won't believe him anyway so what's the use?

That's not necessarily true. I just want to hear the reason "why" he's putting so much faith into the technology and the grand "vision" as he refers to it.

If vince has a compelling answer to the question of why anyone outside of techies should care about the multichip approach, or how the end consumer will benefit from a "Cell World" (cell chips in many devices connected together) then I'd certianly be willing to listen and discuss it.
 
Qroach said:
Whatever he says, people won't believe him anyway so what's the use?

That's not necessarily true. I just want to hear the reason "why" he's putting so much faith into the technology and the grand "vision" as he refers to it.

If vince has a compelling answer to the question of why anyone outside of techies should care about the multichip approach, or how the end consumer will benefit from a "Cell World" (cell chips in many devices connected together) then I'd certianly be willing to listen and discuss it.

The guy has been doing just that (incessantly) for the last few months! And people still have their beliefs and opinions.
 
The guy has been doing just that (incessantly) for the last few months! And people still have their beliefs and opinions.

He has done no such thing. Not once has Vince stated what benefits consumers will get from a "cell world" or the connecting of many cell devices.

He's many times stated that he feels this is the "future" and how the PC era has come to an end and blah blah blah. But not once has he stated the benefit consumers are getting out of this in relation to PS3 and the console market.
 
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