No, of course not, but the principle is similar in other programs that load the CPU.
In that case, with that logic, perhaps we should compare the A64 and the P4 6XX in mathematic/science applications?
Or how about cinebench 2003 shading or adobe photoshop image editing?
The principle the same
Not always, and not really by all that much either most of the time. You really think I couldn't manage with 136FPS as opposed to 158?
If your numbers are that high, perhaps you should turn the settings up.
http://anandtech.com/cpuchipsets/showdoc.aspx?i=2330&p=2
Thats if you want fps in excess of 100, in which case, the load on the gpu is small, showing the advantages of an onboard memory controllor and short cpu pipeline, amongst aother things.
I game AND do productive stuff with my box. I want a well-balanced system, you want a system that says AMD on it. That's pretty flawed reasoning.
It could be argued that the A64 is more balanced, and the 6XX is finally catching up(with a ton more cache, none the less).
Depending on your meaning of productive, the A64 could be far superior.
Hah... Never thought of archivers "pwning" one another...
Well, winrar costs money. I use 7zip, which is FREE, and has the 7z compression format which supposedly is superior to both zip (not that difficult) and RAR, though I've never actually used it so I don't know if it's true. I just unpack stuff with it 99% of the time and don't really care which CPU runs it faster. On any decent system it's going to be disk limited anyway unless one unpacks from one drive to another.
I don't compress things, I decompress things, which are 100% using winrar, so the advantage of 7-zip can't be realized for me.
I have however used it before, pretty good program, but winrar is still the standard for my uses.
Well, at least you admit it's superior, that's always something.
The thing is, being able to run two hardware threads helps with the "smoothness" feel of the way the computer responds. As long as there is data in the caches for either of the threads, they can run, and with 2MB of it, there's a much better probability of that happening than in the original northwood P4, which had only 512KB. That's what's so appealing with the chip.
My AXP 3200 is pleanty smooth for me, and the A64 is no slough when encoding wmv and using mozilla, which is my browser of choice, after reviewing opera and avant, btw avant didn't work right for me, alot of site drop down menus didnt work, but they worked in IE, which is strange since it's a shell for IE.
Yea, and so do the latest Athlons too if you've noticed, they're up to above 90W peak dissipation now though that is still considerably less than the almighty prescott. All chips when clocked fast are going to run hot. It's unavoidable and pretty much irrelevant as long as you're not building a Shuttle system or such. Any decent sized/quality case with proper ventilation can handle it fine. Nothing to get anal over.
I guess you were one of the Intel guys who ragged on the Athlon when it ran faster but much hotter than the P3 in the late 90s and early 00s, eh?
I did aknowledge the 1.4 athlon was a hot SOB.
Are A64 temps in the 60C+ range yet?
90 watts?
An A64 3500+(90nm) system uses uses 155 watts total while runningCinebench's rendering test, a P4 650(3.4ghz) uses 216 watts, a difference of 61 watts, so it would appear to they're doing fine.
Even a FX55(.13nm) uses 20 watts less than a 660, so either way you slice it, intel has a comparabily power hungary trip.
While intel is clocked much higher, they're doing alot less work per cycle, so perhaps that's a moot point?
cristic said:
Before jumping the gun about intel fabulous P4 tech read *and* watch this:
http://www.beyond3d.com/forum/viewtopic.php?t=12413
Would love to, but the server is too busy according to WMP