When will the next generation start?

Kutaragi clearly promised games at 1080p/120fps to fool the 360 launch
The 1080p/120fps reference was very loosely used and it was about video playback on the PS3. Videos, not games. Sites and fanboys totally took it out of context because of that
 
Maybe a better method will be to make a Steam OS (Linux) that anyone can download from the steam website for free and install into a separate partition on their hard drive, or a brand new PC. It would include an easy partition manager program, and a bootloader to choose between the steam OS and other OS's. It would only support a limited subset of hardware of course. They can start by writing sixaxis and 360 drivers so both would work.
Why Linux? Why not windows?

There are tricks you can play with copy on write filesystems to do an end run around the EULA limitations on installs (you are just keeping diverging backups, nothing wrong with running from a backup is there?). They could create diverging steam dashboard windows and a regular windows from a single windows install to dual boot with.
 
I don't see the point of doing this on a regular PC, why should I, the user, lose major functionality to give more convenience to third parties? Games better have to be alt-tab friendly.

If you wish to develop a windows console though, Windows Embedded is the modular one for specific such OEM purpose. MS can even do a barebones Windows without the explorer GUI.
 
I see no reason to launch a new console for atleast the next 2 or even 3 years, the current consoles are sufficing the need well enough as of now...and with both companies set to shift the market towards motion controls..it seems even more unlikely that we'll see a new hardware.

Infact...this may end up being the longest lasting generation ever. Almost all previous generation lasted about 5 years until they got a successor around the horizon.... but for the current gen its already 5 years & still not a single sign of a successor.
 
I don't see the point of doing this on a regular PC, why should I, the user, lose major functionality to give more convenience to third parties? Games better have to be alt-tab friendly.
Well, I'm not suggesting it as such ...

I would launch it as a HTPC/console (and normal PC, but that would be spelled out in small letters). With the console part running steam PC games, but on an OS install which the lusers can't corrupt accidentally, and with a special section on Steam for games validated to run well on the hardware configuration and with console controls.

It would essentially be a PC for people who don't want all the hassles of PCs. The QA will cost a little extra money, but if it takes off Valve can simply pass on the cost to the publishers.
If you wish to develop a windows console though, Windows Embedded is the modular one for specific such OEM purpose. MS can even do a barebones Windows without the explorer GUI.
I doubt they can get that for Windows Tax prices, so not interesting.
 
Speaking of "PC box" if one (say Sony) would give MS cold sweat they would do their most to team up with Ubuntu now and come with something functional two or three years from now.
 
Speaking of "PC box" if one (say Sony) would give MS cold sweat they would do their most to team up with Ubuntu now and come with something functional two or three years from now.

Like they did with OtherOS support on the PS3 ;)

The problem with Sony using a Linux in PS4 is the necessity for opening up all kernel-mode code they ship, as the GPL requires.

That, and the fact that PS3's GameOS already exists and is based on something else (TRON?)
 
Like they did with OtherOS support on the PS3 ;)

The problem with Sony using a Linux in PS4 is the necessity for opening up all kernel-mode code they ship, as the GPL requires.

No, you don't have to do that. Nvidia's Linux driver is proprietary code and has been like that forever. Other companies release binary blobs as well for things like wi-fi and RAID cards.

I'm not sure how convenient using Linux would be, though, from a DRM/security point of view. After the geohot fiasco I seriously doubt Sony will allow any access to future hardware.
 
No, you don't have to do that. Nvidia's Linux driver is proprietary code and has been like that forever.
Nvidia's code is closed because it doesn't actually use any of the open/GPL'd code, but you can't do that with the kernel itself unless you want to re-write the entire Linux OS in-house to something functionally identical but non-GPL-protected...thus defeating the entire reason to go with Linux in the first place.
 
Nvidia's code is closed because it doesn't actually use any of the open/GPL'd code, but you can't do that with the kernel itself unless you want to re-write the entire Linux OS in-house to something functionally identical but non-GPL-protected...thus defeating the entire reason to go with Linux in the first place.

Well, Apple has exactly such an OS with OSX and Steam just got ported to it...
 
Nvidia's code is closed because it doesn't actually use any of the open/GPL'd code, but you can't do that with the kernel itself unless you want to re-write the entire Linux OS in-house to something functionally identical but non-GPL-protected...thus defeating the entire reason to go with Linux in the first place.

I agree with what you say, but the OP was referring to kernel-mode code. You can boot a vanilla Linux kernel with a ramdisk full of proprietary blobs for which you don't have to disclose the code. It's very easy because Linus never intended to prevent binary-only kernel modules from being possible.

Well, Apple has exactly such an OS with OSX and Steam just got ported to it...

OS X borrows a lot of code from {Free,Net}BSD which are not GPL'd, so it´s not the same case. Porting Steam is the easy part anyway. Now porting the games is another story. FWIW I'm very glad Steam is now on the Mac, I will be able to play some games when traveling.
 
Binary blob drivers in isolation is a grey area ... you really reverse engineered the interface and didn't just include the kernel header files did you? Sure, I believe you ...

Binary blob drivers distributed together with the kernel is very very dark grey ... a lot of companies do it, but I think it's almost certainly a breach of the GPL contract (and thus copyright infringement). It's not mere aggregation, Linux and the drivers form a combined work ... and if you distribute a combined work where part is GPL all of it has to be GPL.
 
When Android is distributed it's distributed in accordance to the GPL (because it's a combined work, parts of it might have a more laissez faire license which allows GPL sub-licensing but that just means that that's exactly what happens when distributed together with the Linux kernel).
 
Kutaragi clearly promised games at 1080p/120fps to fool the 360 launch

I have the entire E3 2005 presentation on DVD (got it back then) Ken Kutaragi NEVER promised games at 1080p/ 120fps. What he actually said was that the console can deliver UP TO 1080p and the 120fps is a reference to the fact that certain people know about technology years before it gets released and HDTVs at 120Hz were in planning stages.

My personal opinion is that PS3 will be the last trully next gen consoles for many years well into 2015 at least.

I am well aware that Microsoft has used their consoles to coincide with their direct X revision (as well as Halo) releases but even they will be wary of the current physical limitations of CPUs and GPUs and even ram with reguards to frequency, leakage and temps.

If Sony were to have known that PS2 was going to be a viable console ahead of time or if they would have just taken the risk for it, they would have released PS3 at least 2 years later when a 65nm CPU and GPU were possible but then that would have made bigger problems with an established competitor in MS and the problems that brings even if they could launch at a lower price but they did not and the PS3 was limited by the technology of its time.

However a major factor has come up with the economic uncertainty that is prompting consumers to spend less.

Nintendo making huge profits on their console reguardless of tech arguments its technology very successfuly implemented.

the other problem is that the majority of game developers are still not really making games that take full advantage of the complex hardware, this alone may be a big defining factor in this gen lasting alot longer than 6 to 8 years unless Microsoft goes ahead and releases another console.

I just don't see Sony being able to afford to make a PS4 given their current profits, move and natal seem to be introduced for a reason and that is to add four more years, remember that an average game takes 2 years of development time. and this is specially after Sony noticed how long people kept to PS2s.

Nintendo if they so choose to release a next gen console will just not happen until AFTER Microsoft and Sony reveal their cards, after all like them or not Nintendo is number ONE and the Wii will I predict have a very long lifecycle as Nintendo will most likely and is most likely targeting PS2 console sales so after there are at least 140 million Wiis sold, then maybe Nintendo will start their next plans but I don't see it happen because contractors will know they are successfull and will ask top dollar even for cheap and affordable console components, Nintendo's pockets are very limited to the console realm.

Microsoft will most likely play it safe but I predict that they will go first and release a new console, they have the deepest pockets of the three, I mean really unless there was a threat to MS Windows sales there is no trouble for MS's income.

chip engineering and fabrication processes no matter how afforable they may make next gen chips or cooler running are not cheap by any means it takes alot of man power, engineers, research and development and more and more currency to make things like a next gen console possible and by far with the current economic climate it just does not make sense to make a new console unless you are able to take the losses Sony was able last time because they tought they could depend on their established user base that embraced PS2 even when people were selling them on ebay for well over the retail price back in 2000 and of course it did not happen and they are not going to rely on that idea again even if they make a cheaper to produce console.

Microsoft has a better chance because of their shooter market sales that spawned the X360 and has kept it alive and burning the charts with first person and third person shooters as well as Halo series.

Most likely the next consoles will support 3d HDTVs as a standard but that is going to take years.

Also sure the PC is so advanced but all of those components run hot, run loud and worst of all run idle as PC game devs are just not retooling their games for multiprocessing as evidenced in a recent CPU magazine article I read and then there is all that piracy that is out of control and how do you hope for next gen games if the man power is not being paid for the labor or you as a consumer complain about the price of admision.
 
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