And where's the 65nm Etch-A-Sketch?
yes,you are right.
Where is the 65nm ps2?
And where's the 65nm Etch-A-Sketch?
yes,you are right.
Where is the 65nm ps2?
Thanks. Then maybe this year
Very interesting read indeed.
One very obvious and simple way to upgrade the PS3 would be to use a Cell with all 8 SPEs working. Then what could an extra SPE be useful for? I think there are quite a few useful things the OS could harbour. For example the extra SPE could provide the power to decode/encode some video chat streams in a few small windows while you are playing some other games. If they make the extra SPE available to games, some games may use it to boost some particle simulation or some other nice fx.
If Sony brings back the extra HDMI port they could have those video streams on a separate screen. I don´t think an extra HDMI port would add much extra cost.
If they have two TMDS transmitters integrated in the RSX when shrinked to 65 nm, they would actually add some redundancy which could help the yield.
According to this the G71 had 2x dual-link DVI TMDS transmitters. One can speculate the reason why they were not integrated in the 90 nm RSX, could be due to the unfinished HDMI standard or just a matter of die size.
The rumoured "reserved" 32 MB of GDDR3 RAM could be useful for an extra frame buffer if an extra HDMI port is added.
If they add memory I think the XDR RAM is the RAM that will get boosted first, because it will provide most flexibility. Like it would allow you to have a web browser running in parallel with your game in a separate window and such and it would really make the PS3 a more versatile and powerful Linux workstation at the same time.
Of course if they doubled the size of both the main and the video memory that would be awesome. Somehow I doubt they will change the video memory without changing the spec of the RSX, and I personally don´t think that is very likely as it would put even more burden on the developers. I don´t even think the RSX has been completely introduced yet, the discrepancy in the die size between the G71 and RSX leaves plenty of open questions. But hey, if they can do it without adding much extra work for the developers, why not? The more the merrier.
Chartered is apparently already working on shrinking the XCPU to 45nm and has been shipping 65nm chips for 2 quarters.
http://news.yahoo.com/s/pcworld/20070801/tc_pcworld/135324
Chartered is apparently already working on shrinking the XCPU to 45nm and has been shipping 65nm chips for 2 quarters.
http://news.yahoo.com/s/pcworld/20070801/tc_pcworld/135324
Chartered is apparently already working on shrinking the XCPU to 45nm and has been shipping 65nm chips for 2 quarters.
http://news.yahoo.com/s/pcworld/20070801/tc_pcworld/135324
Chia didn't name the CPU customer but was likely referring to Microsoft, which uses Chartered to manufacture its Xbox 360 processor.
Chia said the design of the 45nm video-game processor is not yet complete, and hinted that production of the CPU-- as well as other products designed for the 45nm process--- is not likely to begin until late 2008 or early 2009.
If that source is true (MS has 65nm now), and they don't drop at least $100 across the board this year, they're idiots that deserve to lose.
I guess you never played a PC game. There are usually quite a few switches you can turn on and off to match your computers capability.So people with old PS3's wont be able to play new games?
Not happening.
Just because MS is receiving shipment of 65 nm chips doesn't mean that 360 is ready to include those chips in its manufacturing.
Don't they have to sell through their existing stock before they ship new units?
Don't they have to sell through their existing stock before they ship new units? I assume it's like the 60GB PS3s, they have several million to sell before they change the SKU. Surely MS has the same problem and has to use the holidays to flush the system.
You don't need to change SKU's to sell units with the newer chips in them.
Again, why do you need new SKU's?
The SKU's, as far as the retailers are concerned are the Core, Pro/Premium, Elite - what is actually inside the cases of the consoles that are housed in those SKU boxes are immaterial, they all perform the same function irrespective of whether they are using 90nm or 65nm chips.
As I've said before, it is entirely likely that they will have a transition period where the current SKU's will remain the same, otwardly, but some may have 90nm chips, some may have 65nm chips, and some may even have a mixture. Only when the transition has fully happen and you have fully stopped wafer production of 90nm and depleted the supply do you think about changing the SKU's.