Nah. No bad. Rys also posted the 'news' on October 1, citing Dailytech, who in turn cited the thread(s) in question. Keeping one's sources straight when internet news/rumors start to fly is (sadly) easier said than done...
While I'm here, what exactly is an 80nm optical reduction?
That looks like the same chip though. We all pretty much agreed that it isn't 65nm.
... is anyone gonna tell them that? LOL
For the record Kisuke, we're not actually 'agreed' that it's not 65nm; all we're really acknowledging is that the die is large were it to be 65nm.
But 65nm has seen some weird transitions this gen across different processes, and nothing would be a surprise IMO at this point. What we know (if truly anything is really 'known' these days) about the XeCPU is that Chartered is the firm in question; now to my knowledge, they don't have an SOI 80nm line (and it assumes the XeCPU remains SOI). So... if there's been a shrink at all there, it probably *is* to 65nm. It could also just be a 90nm re-spin at this time. However, we've been hearing about the move to 65nm at Charted for the XeCPU for many months now, so IMO if it's still at 90nm and they bothered with a new revision, there's got to be some sort of snag in the transition.
On the GPU/eDRAM the 80nm shrink becomes more likely, with the move to TSMC for the eDRAM alone potentially allowing for any level of variance even at 90nm.
So... a lot of different moving parts here actually.
(PS - Do we have any actual die size reports yet from anywhere?)
Thank you for clarifying!
From what I gathered you said earlier, the process shrink to 65nm is somewhat gradual before it can reach the full reduction? If that's true, does that mean the full heat/energy savings won't take place until the final revision? (ie. those who are waiting for a non-RROD 360 shouldn't go out and get one of these just yet? maybe wait for a further revision?)
Jasper is the code name for the next motherboard for the Xbox 360. It will becoming next August, in time for next year’s holiday season. Jasper is going to have a 65-nanometer graphics chip from ATI Technologies, as well as smaller memory chips. That isn’t much information, but it’s enough to tell us about their cost-reduction plan. If you ask me, it’s a bit of a slow pace.
I don’t know why it will take Microsoft essentially three years to cost reduce the size of the graphics chip through a manufacturing shrink. It doesn’t seem like they’re in a hurry to launch a redesigned Xbox 360 graphics chip, considering that Intel introduced its first 65-nm chips a long time ago. ATI uses TSMC to make its chips out of Taiwan, and TSMC hasn’t been the fastest at moving to 65-nm manufacturing. I understand these tasks are difficult and they take a lot of engineering resources. Microsoft has had to divert a lot of engineers to debugging problems with Xbox 360 reliability. Even so, you would think that they would have moved faster, since the move to 65-nm graphics chip will likely be one of the best things they can do to improve the reliability.