All,
I'm in interested in getting people's opinion on what games thus far have exploited all of the consoles' graphics capabilities the most? I'm only interested in the current players like PS2, GameCube and Xbox. Could you please give me a top 5 list with a listing of all the types of graphics features used? For example which games went all out and used lots of shadows, lighting, high polygons models or environments, pixel shaders, vertex shaders, bump-mapping or neat short-cuts. When your list is done, it should basically describe graphically what the hardware is currently(or near feature) capable of doing. Right now I only have a Xbox, but I haven't played many games on it, much less graphically intense titles. Anyway, I'm not only looking for Xbox titles, but I want to try the other systems to see what they're capable of too. Something to add to my rent list the next time I visit Blockbuster.
Tommy McClain
I'm in interested in getting people's opinion on what games thus far have exploited all of the consoles' graphics capabilities the most? I'm only interested in the current players like PS2, GameCube and Xbox. Could you please give me a top 5 list with a listing of all the types of graphics features used? For example which games went all out and used lots of shadows, lighting, high polygons models or environments, pixel shaders, vertex shaders, bump-mapping or neat short-cuts. When your list is done, it should basically describe graphically what the hardware is currently(or near feature) capable of doing. Right now I only have a Xbox, but I haven't played many games on it, much less graphically intense titles. Anyway, I'm not only looking for Xbox titles, but I want to try the other systems to see what they're capable of too. Something to add to my rent list the next time I visit Blockbuster.
Tommy McClain