D
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You people are obsessed with bloody pies.
You people are obsessed with bloody pies.
Not at all, here is a game review for you "the game is fantastic" there you go you know i like it but you have no idea what type of game it is. You need both a subjective opinion and an objective description.You pick that one point out of an entire post? The point is, if I ask someone for a recommendation, I want to know if they like it.
You are wrong. Red Dead Redemption is making an intentional political statement from political themes. You don't need to look at it "through a political lens." It is pretty overt, without being heavy-handed. Many western movies are political, as they intentionally explore themes like justice, social order, the nature of right vs wrong, personal duty, personal responsibility, the power of the state etc. If you think those movies didn't (and still don't) intentionally explore social ideas and morality, you're kidding yourself.
And not everything is political. Geometry Wars is not a political game. You'd be hard pressed to make that argument. Candles are not political. Balloons are not political. Eating carrots is not political. As for violence, it is almost always political. Mortal Kombat X is a political statement, whether the people that make it choose to express it as political. Violence, especially extreme violence and gore as entertainment is a political statement in itself. You're actively saying that it's harmless and that it's ok. That is undeniably political. I'm not choosing to use some weird definition of politics.
The Politics of Super Mario BrosWhere did I say someone couldn't make a western game without it being political? I said Western movies were in general very political and that Red Dead Redemption specifically is. And I have no idea where you think I said any game with anthropomorphic character is inherently political. Mario Brothers is not a political game in any way that I can think of.
Mushroom World contains at least 202 separate zones or jurisdictions. These include (but are not limited to) examples of:
A variegated planet therefore, analogous to Earth in medieval times with an equivalent variety of types of rule and organisation: think of the kingdoms of feudal Europe with contemporaneous empires in China, Japan, Mezoamerica and theocracies, city states (e.g. Venice) etc.
- Imperia, e.g.The Linguine Empire
- Oligarchies, e.g.Mekanos
- City-States,e.g.Syrup Castle
- Proletariat Collectivism, e.g.Robo Land
- Theocracies e.g.Yoshi’s Island. Although NB: you could also argue that Yoshi’s Island is a:
- Necroarchy, or “rule by the dead”, e.g.Boo Woods, which itself is a sub-type of an:
- Absolute Monarchy, e.g. theMushroom Kingdom,Banana Fairy Island and the Beanbean Kingdom. Monarchies are the most common form of political organisation on Mushroom World, with the Mushroom Kingdom representing the main superpower currently, in much the same way that the US fulfills this role on Earth, and with the same precarious dominant status.
- Areas with no political organisationat all, and contested by various warlords, e.g. Big Island.
Of all these jurisdictions, the Mushroom Kingdom is by far the most significant, although it’s prime position is under constant threat.
Eurogamer is dropping review scores now as well, and reviewing online games only after they've launched.
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I'd love to read some Tom Chick reviews. Do you have a link where I can read his reviews?Considering how many people couldn't give a shit whether a game runs at 60fps or not, calling it essential is really stretching it. Console gaming has been fine without it for decades. What you are looking for is obviously a product description and not a review.
And nowhere did I say gameplay wasn't important. I totally agree that a lot of sites tend to treat gaming's prime differentiating factor like an unwantend, red-headed step child now these days. That's why I brought up Tom Chick. Sure, you get the juicy prose, but you also get entire paragraphs dedicated to the thrill of taking the perfect corner in Mario Kart 8.
I wouldn't define movies as remakes. I mean...I consider a remake to be something different.You see, I think this is essentially nonsensical. Eurogamer reviewed the game on its own merits. If the gameplay hasn't aged well as far as they were concerned then they'd mark it down accordingly. You seem to want them to give the game concessions simply because it's a remake.
And the definition you use above doesn't even help your point. Movies are "remade" all the time and the finished product is vastly different to the original. Using your logic the only remake ever made was Psycho by Gus Van Sant.
In every review, the measurable aspects of a game should be reported as matters of fact. Here’s an example: with a given hardware configuration—simultaneously a means of providing context for the facts as well as a barrier to entry for any PC game reviewer—a game can run at some number of Frames Per Second at such and such resolution. Similar should be done for art style, animation, sound, mechanics, controls, story, as well as the options in the various menus.
The point of all this is to drive toward the answer to a single question: should a consumer buy this game? That’s it; that’s the reviewer’s job in a single sentence. What the reviewer shouldn’t do is wield his/her personal politics as a weapon to find fault with the game, or its presentation to the player.
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Just to emphasize the point, I want to put 2 statements side by side, as a “Dos and Don’ts” for what should be in a review and what has no place in a review:
----- Do: The camera in Bayonetta 2 shows the main character from the perspective of down-shirts and up-skirts.
----- Don’t: The camera in Bayonetta 2 shows the main character from the perspective of down-shirts and up-skirts, and that’s sexist.
The goal of the reviewer should be to provide agency to the consumer through the dissemination of information, not to remove agency from the consumer by letting personal politics get in the way of disseminating information. Or, put another way, the job of the reviewer and review is to inform, not to persuade.
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For whatever reason, it’s been misconstrued in several places that “objective review” means a review devoid of personal opinions. I suspect this comes from people cherry picking the words of others who don’t always express themselves perfectly. It’s intuitively obvious that personal opinion is going to come in to play when reviewing a game.
That opinion can take several forms, all of which are acceptable in the context of a review. In the case of clones and sequels, making a statement of a game being better or worse than its sequel/clone is an acceptable form of personal opinion that might be expressed in a review. Making a statement of personal preference about graphics, sound, art style, etc. is also a reasonable personal opinion to appear in a review.
I think splitting a personal from a political opinion conceptually is like splitting hairs: pointless. Any invididual opinion is not separate from the environment around him/her.
In Super Mario, the player embodies a character whose single purpose in his adventures is to save another another person. While saving a person may seem right, this character is a "Princess" who lives in her own castle with servants (perhaps slaves?) and rules over a country surrounded by wealth for the single fact of being born the queen's daughter. Mario's purpose is to save the Princess a Monarchy so she can rule over the kingdom again, surrounded by richness again, while stopping the kingdom's citizens from choosing their leader through elections.
The game serves to perpetuate the erroneous idea that a Monarchy is the rightful form of government. Mario tells us that governments shouldn't be elected by a voting system and merit, but through a twisted form of racial preference.
This is problematic. Gamers and developers should grow up and recognize that supporting governments who idolize "bloodlines" shouldn't be allowed in their favorite medium. Monarchist games are driving the good people away, and we all know the good people are the Democrats from the Obama administration.
It's also the kind of game that left me asking how many times and how many different ways developer Platinum could run a camera up the main character's spread legs and cleavage.
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On the other, the deliberate sexualization and objectification on display serves as a jarring distraction from the creativity and design smarts elsewhere.
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Less positive is the same exaggerated sexualization that hung heavy around the last game's neck. I'll forgive the high heels and the exaggerated proportions, if only because there's so many other things to criticize. Bayonetta's new outfit delivers bold new developments in revealing clothing with the introduction of diamond cutouts on the ass of her jumpsuit, creating what I can only refer to as "under-butt" cleavage. When standing in place her shoulders are bent back to point her chest at ... whatever.
But even this is minor compared to the game's camera, which zooms in on Bayonetta's parts like they're products being sold in a commercial. There are enough gratuitous ass-shots, cleavage jokes and spread legs to fill an hours long super cut. The camera doesn't look at Bayonetta — it leers at her.
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It's sexist, gross pandering, and it's totally unnecessary.
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every time I'd feel on a roll, enjoying my time with Bayonetta 2 immensely, I'd be broken out of it by another cheap shot of T&A.
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I won't guess why the blatant over-sexualization is still there, often more intensely than before. But it causes an otherwise great game to require a much bigger mental compromise to enjoy.
When we're talking about something as general as undefined as people: said entity can say anything.But it's pretty obvious that this is not what people are complaining about. People are complaining about extremes.
So pretty much every new outlet with known editorial slants, or even the dedicated outlets for organizations or political groups. I don't get why the size of the targeted industry matters. There are blogs discussing international arms manufacturers, but they don't control gun shipments.It's one thing to slip a comment that shows a political/social inclination in a review. It's another thing to make blatant use a position of power, writing for a publication with millions of hits a week dedicated to a $100 billion industry, to push a social and/or political agenda.
I'd laugh, and maybe read more. The amount of mental gymnastics that goes into something like that can make such a review a work of art in and of itself.Imagine a reviewer who writes for a publication that gives him about 2 million views and publishes something like this:
Are you saying the Polygon reviewer didn't honestly find those elements focused on jarring or eye-rolling? If that reviewer did, why wouldn't some of the readers as well?Is it impossible to completely separate "personal from political" opinions? Yes.
But is this political indoctrination what you want from a videogame review?
Is it impossible to completely separate "personal from political" opinions? Yes.
But is this political indoctrination what you want from a videogame review?