Looking at this thread, I kind of wonder if it's for real? Yes, PC had a lot of jank. So too did consoles. Just watch Games Done Quck or Summer Games Done Quick to see many of those incredibly janky console games as they always have a segment dedicated to those incredibly janky console game releases. Yes, console games had a lot of polish (some of them) but so did PC.
There were tons of PC games that weren't janky, at least where it mattered (the gameplay and controls). This extends back into the 90's. And even when they were janky the sheer size and scale of PC games absolutely dwarfed most console games (high end JRPGs were the only exception on console that could even match the scale of most PC games).
However, animation quality was generally better on console but never exceeded the best on PC. OTOH - PC games were generally far superior technically compared to console games, especially once hardware 3D acceleration became a thing. This has evened out in the most recent console generations as pretty much all of the best PC developers now develop for console and console hardware has mostly caught up WRT hardware feature support.
With a few exceptions platformers on console tended to be superior to PC platformers, but even then there were notable exceptions that proved that if a developer wanted to a platformer could be just as good on PC as on console. Basically this was just down to the fact that at the time most console developers were focused on platformers (2D or 3D) while most PC developers were focused on anything but platformers. You could also flip that around and say that with a few exceptions shooters (3rd person or 1st person) on PC tended to be far superior to console shooters. Again, this was due mostly due to most console developers focusing on anything but shooters due to the controllers being far less useful in a shooter than MKB.
So yeah, there was a lot of jank on the PC, but there was also a LOT of jank on consoles. I wouldn't say one was better than the other unless you narrow it down by genre of games.
I fondly (/sarcasm) remember all of those wonderful (more /sarcasm) console games with fantastic box art that I rented in the late 90's early 2000's that had absolutely incredibly janky gameplay and animations.
And then was thankful that I only wasted 1-3 USD to rent them versus buying them for 40-50 USD. Which was better than buying a janky PC game because there generally wasn't an option to rent them, although sometimes you could borrow it from a friend.
Regards,
SB