Oh, I like this topic.
I probably need to rename
www.techingames.net as it's starting to be about a lot more than just 'tech'. But it is starting to become what I basically want reviews to give me. Give me information about the aspects of a game I care about. Increasingly, information about how well the graphics look becomes superfluous - we can watch this for ourselves, and all you need to tell us is if youtube does the game justice, or if it is hiding flaws/beauty. It's fine if you want to explain why you like a certain style or think a particular thing is really clever. I want to know things like how does the gameplay feel, is there input lag, is the hit detection good, and lots of other things. How well are the motion controls (no review ever mentioned this for DriveClub, which drove me nuts, but I could find a youtube of someone showing me), or how well is the Thrustmaster Driving Wheel implementation, or are the regular dualshock analog stick controls good and/or remappable. Can you disable the HUD? People care about different things.
To get the information I want, I have frequently had to glean information from ten reviews to get somewhat of a picture of whether the aspects of a game I care about were good enough for me to want the game. We used to always break down review scores into games, graphics, audio, and why I liked Ace magazine is because they not only did 6 page reviews giving loads of solid info, but they also gave projected interest levels and difficulty curves. They also had an 'A-list' - best game in each genre that new games in the genre would be measured against. This is useful and gives a better long-term perspective as well. We increasingly got away from this level of detail, and many reviews turned into blogs and opinion pieces.
Factors that complicate matters further today are issues and updates. Games get new versions released that add and/or fix things, so scores should basically change too. Online was working when the game was reviewed, then broken at launch, then fixed and expanded upon later again, etc. But the review scores are generally only about that first launch. But perhaps in the future I can only get the disc version of a game without the patches.
On
www.techingames.net you can track and review everything on the version level and on the feature level, and you can add issues too, the version they were first found in, whether they are now resolved and in what version, etc. Scores are aggregated by feature, category (graphics, controls, etc.) and platform. You can see the differences between platforms at a glance, you can find other games that have a certain feature, you can track values at the user level (do I own it, on disc or digital, did I start it, did I complete the campaign, how much did I pay or did I rent it) and you can even play your own metacritic by choosing to connect 'official' reviews and then correct the scores from publications and/or reviewers to your own discretion.
All of it helps to separate fact from opinion. The features database can keep track of actual measurements (pixel counting results, framerate measurements) and allow you to review the results (30fps disappointing for a 2D game or a fast /online first person shooter, decent for an open world game with cutting edge graphics, or surprisingly good for a racer where you normally feel 60 is the norm, say) according to your own tastes.
We should all give this a spin here, who is taking part in this topic, and try to review some of the games, then give feedback here on what's missing or what could be better.