Hear me out guys, i been playing with the Unigine Benchmark on my 4870 1GB. Let say im not particularly impressed. At 720p with 8XAA and 16AF, performance is barely keeping the minimal 30fp. The thing then is the graphics itself does not look very pretty compared to what we have on consoles, sure the textures are uniformly super higher rez, the lighting is smooth, HDR is higher definition, there are dynamic shadows casted on every objects and the geometry is very high. Still i can see shadow flickering, grass pops up, objects just cutting through the distance blur, the worst offender is how the same old tired lighting that makes everything looks "dull and cartoony". This is after we have gone through 2 DX generations and 4-5 stages of GPUs hardware upgrades.
I know those with powerful pc do put up the act of a superior being, im guilty too but TBH the visual difference between whats on Pc and consoles are not the kind of leap. I would say the same about Crysis (it still is a DX9 based engine). The Crysis guys were right to say the next leap will come in 2012 from next gen console development.
So i ask the 3D experts, what can we expect from next gen 3D graphics? Will the HDR lighting finally look near CG quality and not some cartoony washout? Will we have models that are rounded when they are supposed to be rounded?
If we take from the "Predict the next gen hardware thread", the power that should go into PS4/720, is it enough to bring a leap in 3D fidelity that makes our jaws drop? I remembered the very first Project Offset video, and i thought to myself hey they got the lighting and object blur right...for this gen! This gen is almost over and the engine still remains to be seen, and if those later videos released are real realtime, it looks downgraded.....previs BS as usual.
First trailer...skip to the 50s mark
http://www.youtube.com/watch?v=Q9e_SuHeCc0
Gameplay video...looks like Oblivion ...with the same tired cartoony washout
http://www.youtube.com/watch?v=FpdPWVfaBQs
I know those with powerful pc do put up the act of a superior being, im guilty too but TBH the visual difference between whats on Pc and consoles are not the kind of leap. I would say the same about Crysis (it still is a DX9 based engine). The Crysis guys were right to say the next leap will come in 2012 from next gen console development.
So i ask the 3D experts, what can we expect from next gen 3D graphics? Will the HDR lighting finally look near CG quality and not some cartoony washout? Will we have models that are rounded when they are supposed to be rounded?
If we take from the "Predict the next gen hardware thread", the power that should go into PS4/720, is it enough to bring a leap in 3D fidelity that makes our jaws drop? I remembered the very first Project Offset video, and i thought to myself hey they got the lighting and object blur right...for this gen! This gen is almost over and the engine still remains to be seen, and if those later videos released are real realtime, it looks downgraded.....previs BS as usual.
First trailer...skip to the 50s mark
http://www.youtube.com/watch?v=Q9e_SuHeCc0
Gameplay video...looks like Oblivion ...with the same tired cartoony washout
http://www.youtube.com/watch?v=FpdPWVfaBQs
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