I agree, I want a damn circle damnit!!!
I thought we where past the days when a circular object consisted of 16 sides, nothing irretates me more then seeing a wheel in todays games that has the same amount of polygons as last generation. Or a elbow with a sharp edge, a pointed chin, a 8 sided muzzle..etc etc.
I understand to create a perfect circle would take a heck of a lot of poly's and that they need to balance their budget but certain objects stick out like a sore thumb and negate any other placement of poly's dedicated it to instead.
Next generation I'm hoping the amount of poly's or other tech allows for round objects to appear round...damnit!
I thought we where past the days when a circular object consisted of 16 sides, nothing irretates me more then seeing a wheel in todays games that has the same amount of polygons as last generation. Or a elbow with a sharp edge, a pointed chin, a 8 sided muzzle..etc etc.
I understand to create a perfect circle would take a heck of a lot of poly's and that they need to balance their budget but certain objects stick out like a sore thumb and negate any other placement of poly's dedicated it to instead.
Next generation I'm hoping the amount of poly's or other tech allows for round objects to appear round...damnit!