It's really not masochistic, I'm not having any problems or issues and don't see the need for a controller.Yup the Jedi game is good. I'm playing with a controller though. No need to be masochistic about KB/Mouse
I wonder if the TAA is basically the Alias Isolation Mod on PC, I refuse to play the game without it anymore.Alien Isolation on the Switch. AKA greatest port of a (sort of) current gen game for the system. Maybe the devs did axe a couple of tiny details, but I certainly couldn't tell. From models to textures to shadows to lighting (including the gorgeous, dynamically lit particle effects and the volumetrics) - it's all there, looking basically identical to what's on the PS4. Framerate is rock solid in both docked and handheld play. Resolution (according to the devs) is 1080p/720p. Maybe there's some dynamic res stuff going on, though. No idea about that. Sound is punchy and gutteral as well. I didn't notice any compression there either.
Here's the amazing part: It actually looks better than the console versions if you can believe it. AI has always had problems with anti aliasing: I'm assuming there was no temporal component to the original AA solution which meant loads of flickering from the many, many specular highlights. You can only get rid of it on PC via an unofficial mod as far as I know. Well, there's no flickering on the Switch version. AI looks remarkably clean in stills and IQ remains perfectly stable in motion. It's a tad bit softer looking. Reminds me of UE4's AA.
Alien Isolation on the Switch. AKA greatest port of a (sort of) current gen game for the system. Maybe the devs did axe a couple of tiny details, but I certainly couldn't tell. From models to textures to shadows to lighting (including the gorgeous, dynamically lit particle effects and the volumetrics) - it's all there, looking basically identical to what's on the PS4. Framerate is rock solid in both docked and handheld play. Resolution (according to the devs) is 1080p/720p. Maybe there's some dynamic res stuff going on, though. No idea about that. Sound is punchy and gutteral as well. I didn't notice any compression there either.
Here's the amazing part: It actually looks better than the console versions if you can believe it. AI has always had problems with anti aliasing: I'm assuming there was no temporal component to the original AA solution which meant loads of flickering from the many, many specular highlights. You can only get rid of it on PC via an unofficial mod as far as I know. Well, there's no flickering on the Switch version. AI looks remarkably clean in stills and IQ remains perfectly stable in motion. It's a tad bit softer looking. Reminds me of UE4's AA.
I wonder if the TAA is basically the Alias Isolation Mod on PC, I refuse to play the game without it anymore.
A:I had such an amazing tech,
Probe based dynamic GI including flashlight bounce.
Texture based shading of transparent objects/particle effects etc. (Doom and Star Citizen also has this now a days.)