SplitFish Has Developed a New Force Feedback System for Use with the Sony Playstation 3 and Other Next-Generation Video Game Consoles
Tuesday January 30, 12:44 pm ET
The technology allows us to deliver a broad range of sensations connecting the game player closer to a real experience.
EDMONTON, Alberta, Jan. 30 /PRNewswire/ -- SplitFish GameWare Inc., a leader in video game hardware innovation, today announced it has developed a new dynamic force feedback system for use with the Sony Playstation 3 and other next-generation video game systems. Basic PS2 and Xbox versions are being considered.
The new SplitFish dynamic force feedback system was designed to insure compliant operation with the new tilt, motion and directional sensor technologies currently found in the next generation game consoles. The potential interference on the Sony PS3 SIXAXIS Controller caused by rotating mass force feedback systems such as Immersion's Rotating Mass Patent, required us to approach the solution from a completely new direction. While the SplitFish EdgeFX uses a mechanical feedback system, this new technology produces a whole new aspect of force and tactile feedback.
This low power consumption force feedback technology called "Sensor Effects -- SensorFX" uses no moving parts to produce meaningful sensory feedback. A broad range of intensity and sensation compliment the ability to derive feedback sensations from isolated areas on the controller, to isolate one side or the other, movement from front to back or all areas at the same time. As an example, a gamer playing a race game can feel variations in pulse, strength and collision location and to feel intensity differences between a smooth guardrail swipe and a full frontal slam into a wall.
http://biz.yahoo.com/prnews/070130/sftu121.html?.v=70
1up speculation
SplitFish Could Make Sony's SIXAXIS Rumble
It's another 'if the price is right' situation.
By Luke Smith, 01/30/2007
Immersion's well documented legal mess with Sony Computer Entertainment regarding their rumble/force feedback technology still hangs in legal limbo. There may be another solution to Sony's rumble, if they want it, according to hardware manufacturers SplitFish.
The Edmonton-based company claims their new dynamic force feedback system will work in Sony's PlayStation 3 controller, SIXAXIS. SplitFish's PR recognizes that Immersion's patents required them to approach the problem of rumbling the SIXAXIS from a different angle (rather than infringing on Immersion's "rotating mass force" system).
Does this mean Sony's SIXAXIS is set to rumble sometime this year with help from SplitFish? Not quite. The press release, issued by SplitFish, has no ties to Sony (if they did, there would've been a joint release announcing the partnership and Sony released nothing this morning). SplitFish is announcing that they have the ability to make Sony's controller rumble without infringing on the existing Immersion patents. Should Sony decide that rumble technology is something they want to employ in a SIXAXIS revision, SplitFish may have a solution -- if Sony is willing to pay.
http://www.1up.com/do/newsStory?cId=3156806