I have read a bit about the Velocity Architecture, specifically where it has 100GB instantly available for game assets, without need to copy it into the system memory.
I'm still struggling to understand how this works and the implications of it.
Does that mean that you can basically have nearly the whole game assets in this 100GB section and stream straight into the GPU? How is this going to differ from the RAMs role?
Is this something special to XSX, or is this something any PC or PS5 could also do?
I'm still struggling to understand how this works and the implications of it.
Does that mean that you can basically have nearly the whole game assets in this 100GB section and stream straight into the GPU? How is this going to differ from the RAMs role?
Is this something special to XSX, or is this something any PC or PS5 could also do?