Valve is a liar. Cheating on Halflife2

engall said:
Ostsol said:
engall said:
I dont mean Valve shouldnt optmized render path for GeforceFXs.
I just want Valve tell us the truth.
Um. . . they did.
One question.
Whether they have optimized the game specifically for Nvidia or not.
If not ,
what about mixed Nv3x path?
What do you mean "if not"? They did optimize a path for NVidia and they fully admit it.
 
engall you need to stop taking things as a word-for-word literal meaning. What was meant was that the game had not been optimized to give any company an advantage over the other(s). the nv3x codepath does not give nvidia cards an advantage over other cards. You could actually look at including a standard DX9 codepath as an ATi specific optimization because it's very well known that nVidia hardware is crippled by using DX9 and ATi benefits from it. Optimization is a relative thing- you could say that they optimized for both ATi and nVidia by including the DX9 and mixed nv3x paths but not including an advanced path tailored to the Matrox Parhelia (which would be VS2.0 and PS1.4(?)).

engall you are not asking a question or trying to understand anything here; you are making a statement. If you wanted to ask a question then you should be open to accepting an answer which everyone except you proposes as correct. You appear to me to be nothing but a troll attempting to incite anger towards Valve, but it's not going to work because people are far from dumb enough to fall for such FUD.
 
engel - can you change the topic to reflect a probable mis-quote that was clarified extensively in the presentation material rather than a deliberate deceptions, otherwise this will descend into something like

8ball-cant.jpg
 
Oh my god G_day. That is sooo funny. I wish I could use that to answer some of the ridiculous tech support emails I have to answer.
 
Frankly I detected a lot of tongue-in-cheek and ironic sarcasm from the first post, and then some leg-pullings later on when people started jumping on him. Now it just seems like engall's goading people on because it amuses him.

Have we learned NOTHING from W.O.P.R.? The only way to win is not to play. :p
 
Engall is simply right, there is little point but the hilarity of Valves juxtaposition in statement is quite good.

edit:

BTW a further example of what could be considered misleading/lying is this

it took 5x the time to optimize it for the nv3x series as the r3xx series. Which implies they optimized it for the r3xx series as well. Otherwise they are saying that the engine was written in 1/5 the time as the optimizations for the nv3x took which I doubt since that means they have been optimizing for nv3x for the last 3 years or so.
 
Sxotty said:
it took 5x the time to optimize it for the nv3x series as the r3xx series. Which implies they optimized it for the r3xx series as well.
Dude, read the quote:

"5X as much time optimizing NV3X path as we’ve spent optimizing generic DX9 path"

The R3xx series isn't mentioned at all in there.
 
I did read the quote however since the r3xx is the generic dx9 then optimizing it = optimizing the r3xx path since it is the r3xx path, names are irrelevant. I just found it funny. One could call the nv35 mixed mode and optimization on the dx9 path too, but since the r3x doesn't use it it is called the nv3x optimized path. Similarly since the nv3x doesn't use the dx9 path and only the r3x does.. anyway I assume you are smart enough to grasp what I am saying w/o further elaborations.

Of course the refutation is that the NV3x can run the dx9 path but the r3x cannot run the nv3x path and therefore the r3x path is truly generic and so forth, whereas the nv3x path is specific.

I will only say to this that is a vendor uses dx9 functionality which favors one card (which all of it will since nv3x sucks), and writes the regular path and optimizes it for the r3x then it might as well be called the r3x path and not the dx9 path but names are reletively meaningless.
 
I did read the quote however since the r3xx is the generic dx9 then optimizing it = optimizing the r3xx path since it is the r3xx path, names are irrelevant.

Which part of "generic dx9 path" is so hard to understand? I don't know if there are any other DX9 cards coming out in the near future, but if there are you can safely bet that they'll be using the generic path just like ATI... Valve are unlikely to be doing optimizations for other manufacturers.

The generic path also, of course, runs perfectly happily on a Geforce FX... it's just dog slow because it's not a 'generic' board.
 
I think what he is saying is that DX9 is based on Ati works, whereas DX8 wasbased on Nv works...

Even if it's true, Nv3* family wan't cope well with PS2. I hope for them that NV4* will increase dramatically the performance in PS2 (i hope at least 2 times faster than R350)
 
It still is possible that the generic DX9 path was written using both the NV3x and the R3xx as development platforms, or (at the very least) test systems. In that case, it is optimized to perform as best as possible at full precisions on both. Since this wasn't enough for the NV3x, though. . .
 
I would imagine so: it wouldn't make sense to spend time writing an FX-specific path until you were sure it couldn't run the generic path fast enough.
 
The juxtaposition is only there because they didn't go over every statement with a fine-toothed comb to search for literal discrepencies. Their tone was there and all their information was plain to see, so what-the-fuckever.
 
I've never seen a troll so effectively and efficiently work this messageboard until now.

Consider yourselves trolled.

Let's all give engall a round of applause, please. clap! clap!
 
Hey, if our responses will stop just one future troll, then our efforts will not have been in vain.

;)
 
Maybe he's trying to point out that Valve said they did not optimize. And that if the NV3X had raised the performance to that of the R3XX levels then valve may have kept quiet about it and not announced it.

But probably not.
 
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