Why on earth should nearly 50 % more expensive ($269 vs $399) cards expectations be the same as the cheaper ones?4060Ti is also "a cheaper card" and thus the expectations should be the same here.
Why on earth should nearly 50 % more expensive ($269 vs $399) cards expectations be the same as the cheaper ones?4060Ti is also "a cheaper card" and thus the expectations should be the same here.
Because you're not comparing them? You're comparing these cards to what's available on the market at the same price. Thus the expectations from them should be the same - if 8GBs isn't enough for 4060Ti then it's the same with 7600, especially since the cards aren't exactly that far apart from each other in performance and since 7600 isn't improving the VRAM situation in its pricing tier either, just like 4060Ti.Why on earth should nearly 50 % more expensive ($269 vs $399) cards expectations be the same as the cheaper ones?
But that's the point. If the 4060 Ti isn't massively better performance-wise than the 7600 (which itself is uncompetitively priced) and it comes with the same VRAM compromises, why should I pay almost 50% more?Because you're not comparing them? You're comparing these cards to what's available on the market at the same price. Thus the expectations from them should be the same - if 8GBs isn't enough for 4060Ti then it's the same with 7600, especially since the cards aren't exactly that far apart from each other in performance and since 7600 isn't improving the VRAM situation in its pricing tier either, just like 4060Ti.
No. First video before FSR I tried.They've started saying that once AMD released FSR1. It was bad prior to that because uh I dunno you can't use it on AMD h/w? But then their stance suddenly changed from "DLSS is bad" to "DLSS and FSR are okay".
People are buying the 6800XT because raw performance. What people and reviewers like HW Unboxed tend to forget is that in the future Raytracing performance and AI performance basically add to raw performance because games will use both as a standard. Even AMD shares this vision https://videocardz.com/newz/amd-talks-future-of-rdna-wants-to-make-game-npcs-smarter-with-aiI doubt anyone is buying the 6800 XT for AI performance.
Well, we're still waiting for "native" UE5 titles, let alone titles making extensive use of A.I for content generation. Are such titles even in development right now?People are buying the 6800XT because raw performance. What people and reviewers like HW Unboxed tend to forget is that in the future Raytracing performance and AI performance basically add to raw performance because games will use both as a standard. Even AMD shares this vision https://videocardz.com/newz/amd-talks-future-of-rdna-wants-to-make-game-npcs-smarter-with-ai
So if a game runs AI operations in real time, competing RTX GPUs with a similar large VRAM buffer will age far better than the 6800XT because of how much faster tensor cores are at matrix multiplication.
Is it still the case that game developers can't even access tensor cores through any currently available APIs?
The 4060TI is up to 2x as fast. And since when is performance and price a linear scale?! The 7900XTX costs $600 more and fails in so many games to get even more than 60FPS in 1440p.But that's the point. If the 4060 Ti isn't massively better performance-wise than the 7600 (which itself is uncompetitively priced) and it comes with the same VRAM compromises, why should I pay almost 50% more?
People are buying the 6800XT because raw performance. What people and reviewers like HW Unboxed tend to forget is that in the future Raytracing performance and AI performance basically add to raw performance because games will use both as a standard. Even AMD shares this vision https://videocardz.com/newz/amd-talks-future-of-rdna-wants-to-make-game-npcs-smarter-with-ai
So if a game runs AI operations in real time, competing RTX GPUs with a similar large VRAM buffer will age far better than the 6800XT because of how much faster tensor cores are at matrix multiplication.
Do we consider DirectML a 3D API?Not from 3D apis but there are C++ libraries they can use.
Do we consider DirectML a 3D API?
Also tensor h/w is accessible through NGX.
The driver maps API calls to the h/w so I would expect Nv/Intel to use their MM h/w in this case. Why wouldn't they?I wouldn’t consider DirectML to be 3D. Either way, does it support Nvidia’s or Intel’s matrix cores?
For Turing, NVIDIA changed how standard FP16 operations were handled. Rather than processing it through their FP32 CUDA cores, as was the case for GP100 Pascal and GV100 Volta, NVIDIA instead started routing FP16 operations through their tensor cores.Is it still the case that game developers can't even access tensor cores through any currently available APIs?
It's not a linear scale, and generally you get worse performance per/$ below $300 and above say $700. The MSRP "sweet spot" last generation was the 3060 Ti, since you got 30% more performance for 21% more money vs. the 3060 and even better results vs. AMD cards which were priced way too high.The 4060TI is up to 2x as fast. And since when is performance and price a linear scale?! The 7900XTX costs $600 more and fails in so many games to get even more than 60FPS in 1440p.
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For every topic, you can just use their thumbnails.
7600 offers nearly 20% better performance/price at 1080p compared to 4060 Ti (TPU)The 4060TI is up to 2x as fast. And since when is performance and price a linear scale?! The 7900XTX costs $600 more and fails in so many games to get even more than 60FPS in 1440p.
Would relative/ray tracing performance, energy efficiency (TPU reviews) or GPU features become factors in paying the difference? I don't like the price of either the 7600 or 4060 Ti but most buying in this segment will also want something that will contain some relevancy for the next 2-3 years. As the TPU concluded "At the end of the day, what matters is actual gaming performance."But that's the point. If the 4060 Ti isn't massively better performance-wise than the 7600 (which itself is uncompetitively priced) and it comes with the same VRAM compromises, why should I pay almost 50% more?
The TPU quote you've chosen contradicts your initial point...Would relative/ray tracing performance, energy efficiency (TPU reviews) or GPU features become factors in paying the difference? I don't like the price of either the 7600 or 4060 Ti but most buying in this segment will also want something that will contain some relevancy for the next 2-3 years. As the TPU concluded "At the end of the day, what matters is actual gaming performance."