I dont have the original report here, just the Neogaf post. However the qoutes, speaking of Gamestop in particular and gaming in general. Perhaps most controversially, he implies this may be the last console generation.
Interesting stuff.
On GameStop:
Quote:
It's clear that business trends are negative & prospects are fading. July quarter results were only slightly short of expectations. We believe FY10 sales, store comps and EPS guidance appear achievable, but risk is to the downside. We expect the swift shift from off-line to on-line digital entertainment will continue as the current video game cycle continues to decline during the next few years. In our opinion, industry-wide packaged goods game sales peaked during 2008 and GameStop's ability to continue to take domestic share has become more difficult - company is already over-stored.
The recent acquisition of a social gaming company makes little sense to us and actually clouds our view of forward strategy. Although GME valuation and cash flow characteristics look attractive, we find it difficult to recommend a business in which we see little long-term earnings growth.
The company's digital initiatives are sketchy, but we expect the company will try multiple efforts to take share
We believe GME will experience peak income at some point during the next 18-months.
On the Industry:
Quote:
We remain cautious on GME given growth outlook of packaged goods video game sales: Each month it becomes more evident that interactive game sales are shifting from packaged goods to digital. Packaged goods game sales have declined from ~85% of category sales to ~70% during the past two years. We expect the shift to digital entertainment will continue as the current video game cycle declines during the next three years. We expect industry-wide packaged goods game sales peaked during 2008 and will decline over the next 3-year period.
On console cycles:
Quote:
The current video game hardware cycle is about to shift into permanent decline, in our opinion, and no new game consoles are expected to launch until at least 2013 - if ever. Second, 35% of cell phone sales during 2010 are expected to be smartphones and will take further share from sales of Nintendo DS & PlayStation Portable products. Third, increased use of single-use codes by game publishers is expected to ramp as they attempt to recover profits lost to the resale of their video game content. Even if retailers sell single-use codes, that alone presents risk to the sale of used games. We project that industry packaged goods game sales will be relatively flat during CY10 (0 to +5%) and decline ~10% during CY11/CY12. Simultaneously, we estimate that digital entertainment sales are growing at 30% and will account for 30%-plus of interactive entertainment sales during CY11 (up from 15% CY08).
Interesting stuff.