I don't understand where people are coming from on this comparison. These are two very different algorithms... it's not as if it's software tracing the triangle BVH. The "software tracing" is using an entirely different data structure (SDF), which is extremely cheap to trace. That said, the tradeoffs in terms of both performance and quality are very different. I encourage people to go read up in the Lumen documentation as both methods have various pros and cons and lots of tweakable settings.That is nice, and is "using HW RT" (and certainly waaaay better than the old UE4 RT reflections destroying performance) but still, I have expected a little more. More performance while looking better at the same time, like Alex said in a DF Direct.
Just turn off hardware RT in the project? Or change just the lumen reflections setting. There's Lumen visualization modes too in editor that let you look at the Lumen scene, Lumen reflections, etc. directly.We need footage of these reflections on cards without HW RT badly. I've looked up so many videos of Non HW RT cards, and nobody would bother to come close to one of these frickin' windows
For some reason, turning off HW-RT doesn't work. I checked GenerateMeshDistanceField in project settings and restarted the project, but still, as soon as I disable HW-RT in command line, Lumen switches off and a red error message tells me to enable SDF, which I did.Just turn off hardware RT in the project? Or change just the lumen reflections setting. There's Lumen visualization modes too in editor that let you look at the Lumen scene, Lumen reflections, etc. directly.
If I can give my guess... the Matrix demo is more impressive in a marketing and consumer view than the Land demo.@Dictator since DF talks to Epic often. Why not ask Nicholas Penwarden (VP of Engineering) a very pointed question: "Why haven't Epic released the lumen in the land of nanite demo. Its a very efficient display of use of Nanite & Lumen. Is there any particular reason why you have chosen not to release it?"
No it wouldn't..All this optimization drama would be avoided if Lumen in the land of nanite were released.
They are really trying hard (and succeeding) to be the laughing stock of game development and marketing.Abandonned new trailer
New? It says Jan 14, 2022.Abandonned new trailer
New? It says Jan 14, 2022.
And it is not related to fake Abandoned.
I dont get it?
I dont get it?
These are all normal things, most water shaders do this already for many years
https://tjatomica.itch.io/superman-ue5
Please note that this is an incredibly heavy game and lower end PC's will struggle potentially. Even on a 3090 I have run into streaming issues...
Again, this is based on Epic's Matrix Demo, just for fun, and I haven't done any kind of optimisation myself, it's just plug and play.
Either way this is just for those of us who one day dream of a Superman open world game, I hope this scratches that itch a little bit for now.