DavidGraham
Veteran
Next gen is here, and it's awesome, the quality on display here is simply pre-rendered material.
Last edited:
Next gen is here, and it's awesome, the quality on display here is simply pre-rendered materials.
The Matrix Awakens sees Lumen taken to the next level, with extra performance and fidelity in indirect and diffuse lighting delivered by the hardware-accelerated ray tracing hardware in the new consoles, which can also offer up ray-traced reflections and area light shadows.
These systems are exceptionally heavy on performance, meaning that Epic leans in heavily on its TSR (temporal super resolution) solution that injects data from prior frames into the one currently being rendered in order to improve quality
Oh by the way, Lumen is hardware accelerated now. Also, UE5 now supports hardware accelerated RT reflections and shadows.
https://www.eurogamer.net/articles/digitalfoundry-2021-the-matrix-ue5-demo-is-incredible
??? this is bonkers...Next gen is here, and it's awesome, the quality on display here is simply pre-rendered material.
It is made by a very small team, they likely didn't have the time or the manpower to do PC optimizations (especially streaming and Ray Tracing), so they skipped PC entirely.I'm somewhat pissed that there is no PC demo currently. I guess the PS5 version will have to do for now.
"And in fact, when we ship the engine, for real next year, this entire city with all the AI for the traffic, all the building blocks, every air conditioning unit, every little piece of that will be made available.” https://venturebeat.com/2021/12/09/...ealism-with-stunning-the-matrix-awakens-demo/I hope this comes to PC.
DAMN!! The demo may not be perfect, but the overall tech is quite impressive.